Andryandrew
Italian Asm Hacker
- 117
- Posts
- 18
- Years
- Age 31
- Seen Jul 4, 2015
I think you have to use type 2... others types often don't work (or I don't know how they work)Guys this is urgent!!
Game: Fire Red BPRE
Script Type: Level Script
Level Script Type: 5 - on entering map/on menu close
Script
Spoiler:
#dynamic 0x700000
#org @start
writebytetooffset 0x78 0x2020648
writebytetooffset 0x28 0x2020649
writebytetooffset 0x3A 0x202064A
writebytetooffset 0x08 0x202064B
end
It turns the player into an overworld and I need it to be type 5 because I need the player to remain as that overworld when the menu is closed. However the script doesn't turn the player into an different overworld.
Please help. Thanks in advance.