karatekid552
What happens if I push it?....
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- Do you really want to know? Really?
- Seen Jan 12, 2015
Spoiler:
I wanted to add headbutt trees to my hack, and I found this script by google. It works until after you use headbutt, then the game just doesn't allow you to move, like it's missing somthing. How can this be fixed and actually produce a headbutt encounter?
Spoiler:#dynamic 0x800000
#org @headbutt
checkattack 0x1D
compare 0x800D 0x06
if 0x1 jump @could
setanimation 0x00 0x800D
bufferpartypokemon 0x00 0x800D
bufferattack 0x01 0x1D
message @question MSG_YESNO
compare 0x800D 0x00
if 0x1 jump @end
message @used MSG_NORMAL
closeonkeypress
doanimation 0x25
waitstate
goto 0x1Be06F
#org @could
message @you MSG_NORMAL
release
end
#org @end
release
end
#org @question
= This tree could have a Pokemon\nin it. Use HEADBUTT?
#org @used
= [buffer1] used [buffer2]!
#org @you
= This tree could be HEADBUTTed!
Animation 0x25 is the rock smash animation.... Oh, that is how it calls the pokemon. Does it freeze after or before you call the pokemon?
Also, could you post the script that is at 0x1Be06F? I have a feeling that is where your problem lies.
Spherical Ice, why do you have to be so fast?:p