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Script Requests/Sharing/Discussion

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can anyone post a basic traine script or perhaps a tut on how to make one?

thanks in advance

There is A tool For Scripting named "ESM" aka Easy Script maker, I have it and it is Super Easy to make Scripts, all you have to do is click the buttons and type in what you want to do(Wild battle=Type the pokemon, level and Item) and it does the Rest for you.
If you Want it then I'll PM you.
 
I made this one quickly, but it's for ScriptED. You can change the offsets if you used those.

Code:
#org 0x800000
message 0x800100
boxset 0x5
compare LASTRESULT 0x0
if 0x0 goto 0x800200
release
end

#org 0x800200
applymovement 0x[TR People number] 0x800300
pause 0x70
message 0x800400
boxset 0x6
#raw 0x53
#raw 0x[Pokéball's People number]
#raw 0x0
applymovement 0x[TR People number] 0x800500
pause 0x50
#raw 0x53
#raw 0x[TR People number]
release
end

#org 0x800100
= It's a POKéBALL. Take it?

#org 0x800400
= ...

#org 0x800300
#raw 0x11
#raw 0x11
#raw 0x11
#raw 0x12
#raw 0x11
#raw 0x11
#raw 0x13
#raw 0xFE

#org 0x800500
#raw 0x1E
#raw 0x1E
#raw 0x1E
#raw 0x1E
#raw 0x1E
#raw 0xFE

Okay, thanks. ScriptED it is then.

I have a few questions, though.

1) Would I need a separate TR Member script? If so, could you help me with that? I mostly use PokeScript, so I'm not familiar with ScriptED.
2) Which script offsets would go where in AdvanceMap? Could you possibly create this script on a copy of a ROM and show me which offset goes where?
3) I also have a script outline for a trainer battle for ScriptED, but I was wondering if it was possible to add a "givepokemon" command for a level 5 Eevee after the battle, and to make him disappear.

I'm sorry this is so complicated. D:

...Aaaaaaaaand I can't find ScriptED. I know it's probably wrong to ask, but since it's not in the Toolbox forum nor on Google...

D:
 
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Can anybody give me a script for a suicune just a normal everyday script. You talk to suicune it cries you battle
 
Okay, thanks. ScriptED it is then.

I have a few questions, though.

1) Would I need a separate TR Member script? If so, could you help me with that? I mostly use PokeScript, so I'm not familiar with ScriptED.
2) Which script offsets would go where in AdvanceMap? Could you possibly create this script on a copy of a ROM and show me which offset goes where?
3) I also have a script outline for a trainer battle for ScriptED, but I was wondering if it was possible to add a "givepokemon" command for a level 5 Eevee after the battle, and to make him disappear.

I'm sorry this is so complicated. D:

...Aaaaaaaaand I can't find ScriptED. I know it's probably wrong to ask, but since it's not in the Toolbox forum nor on Google...

D:

Just replace the offsets in the scripts so that you can compile it with PokeScript. "800000" is the main offset.
And for the TR member you just have to put it in the right place in the map so that it will move and take the pokeball.
 
Hey I need a simple script for ScriptED, please!!


I need a person that tell to you:

Huh?
What are you doing here?!?!
Oh.... you are gonna battle me?!
Nah, you are too weak....
See you!


then he run 2 block to the right, then 5 down and dissapears!!
and if its possible while he says his text, I'd like the TeamRocket music!

Thanks!
 
Hi, it's me again!
Can anyone check my script please...

Spoiler:


The script won't work...

Thanks in advance...
 
Hey I need a simple script for ScriptED, please!!


I need a person that tell to you:

Huh?
What are you doing here?!?!
Oh.... you are gonna battle me?!
Nah, you are too weak....
See you!


then he run 2 block to the right, then 5 down and dissapears!!
and if its possible while he says his text, I'd like the TeamRocket music!

Thanks!

Spoiler:


Just make sure to put the people ID in Advance Map to be the same as the number for the flag you choose.
 
There were a few problems with this script, I corrected it a few posts earlier.
Code:
#org $legendcelebi
lock
faceplayer
cry 251
message $celebicry
$celebicry 1 = CELEBI: Brrriii...
boxset 6
wildbattle 251 30 3
setflag 0x200
fadescreen 0
release
end

#org $endbattle
$endbattle 1 ; 0x54(for RS)(0x60 for FR LG) 0x(Get it out of the way.) 0xFE

in get it out of the way what must i write?
 
Script not working?

How come this script doesn't work? It's supposed to make someone walk up to me when i walk on a certain spot then say hi I'm an ape (it was a practice script for me) but I tried and tried and couldn't figure out what I was doing wrong. All that happens is i walk on a square then screen turns red. But when I take out the pausemove 0, the guy actually walks up to me but doesn't say anything.

Thanks ahead of time.

#org $MoveStart
applymovement 0x1 $Moove1
$Moove1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe
pausemove 0
message $hi
$hi 1 = Hi I'm an ape!!!
boxset 6
end
 
*For pokescript* How come this script doesn't work? It's supposed to make someone walk up to me when i walk on a certain spot then say hi I'm an ape (it was a practice script for me) but I tried and tried and couldn't figure out what I was doing wrong. All that happens is i walk on a square then screen turns red. But when I take out the pausemove 0, the guy actually walks up to me but doesn't say anything.

Thanks ahead of time.

Code:
#org $MoveStart
applymovement 0x1 $Moove1
$Moove1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe
pausemove 0
message $hi
$hi 1 = Hi I'm an ape!!!
boxset 6
end
 
*For pokescript* How come this script doesn't work? It's supposed to make someone walk up to me when i walk on a certain spot then say hi I'm an ape (it was a practice script for me) but I tried and tried and couldn't figure out what I was doing wrong. All that happens is i walk on a square then screen turns red. But when I take out the pausemove 0, the guy actually walks up to me but doesn't say anything.

Thanks ahead of time.

Code:
#org $MoveStart
applymovement 0x1 $Moove1
$Moove1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe
pausemove 0
message $hi
$hi 1 = Hi I'm an ape!!!
boxset 6
end

Go into AdvanceMap and click on the "script"
This is what you should see...

Unknown: 00 00
Var Number: 00 00
Var Value: 00 00

Change it to this...

Unknown: 03 00
Var Number: 00 40
Var Value: 00 00

:)
Try it again with the pausemove

destinedajgold said:
Hi, it's me again!
Can anyone check my script please...
spoiler
Display spoiler

Spoiler:



The script won't work...

Thanks in advance...

Try this.
Also if this is a "Trigger Script" look at what I said above.

Spoiler:
 
I just need a wild battle script that works just a smaple would be nice
 
Is the Program Irish Witch Developed That is called "Pokemon G/S"(Or something like that) A Scripting Program for Gold? If so How come it doesn't work.
Qeustion? Answered?

I just need a wild battle script that works just a sample would be nice
Code:
#org $StartWild
lock
faceplayer
cry 5
message $CelCry
$Celcry 1 = Celebi: Biiiii
boxset 6
checkflag 0x808
if 0x1 goto $WildBatt
release
end

#org $Wildbatt
lock
wildbattle 251 5 1
release
setflag 0x500
fadescreen 0
end

Legendary battle.
 
Yes, "Poke G/S" is a silver and gold compatible script editor.

Keep in mind that many of the commands and things you must do for Gold and Silver are highly different with the Advance Games though.

You'll need to learn new commands and change how you make scripts.

I suggest waiting for a tutorial, from Irish.
:)
 
Qeustion? Answered?

LOL you quote your own message.... :/

BTW I need a pokescript script.




I need that when you step in a stair a guy comes to you from the up. Then she tells you:

Hi! I'm proffesor Mollie, I live at Ch....
.........
............
..............
Oh no!!! Go down!!!
(here begins an earthquake)
(after earthquake)

Mollie: Uff! That was so close...
Sorry, I have to go investigate what is
happening with these earthquakes..
See you!

then she walks 3 squares down and 8 left and disappears!

thanks in advance!
 
Code:
#org $MoveStart
applymovement 0x1 $Moove1
$Moove1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe
pausemove 0
message $hi
$hi 1 = Hi I'm an ape!!!
boxset 6
end

Go into AdvanceMap and click on the "script"
This is what you should see...

Unknown: 00 00
Var Number: 00 00
Var Value: 00 00

Change it to this...

Unknown: 03 00
Var Number: 00 40
Var Value: 00 00


Try it again with the pausemove

Well when I did exactly what you said, what happens is the guy walks up to me then stops, but while the guy is walking up to me the box appears already and has these random text like "e[]e][e][e][" and stuff like that that keeps on going and going and going. So basically it results in me being stuck in one spot with the guy in front of me and the random text keep scrolling... I also tried to put release before end for some reason but it still doesn't work... Dangit lol I hate this!!! :D


EDIT: WOOOOT I FIXED IT
I had to do
"$Moove1 1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe"
instead of
"$Moove1 ; #Binary 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0x05 0xfe"


Though I'm very sure the var number and unkown made it work also, so thank you very much!
 
Last edited:
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