Alright, I have a script.
I think I know what it does x].
When you land on the spot, the person comes over to you and talks to you, then you follow him to the next spot? If so, how can I make him walk away and dissapear so the script doesn't happen again?
Code:
#org $begin
checkflag 0x200
if B_true goto $done
playsound 0x13B
#raw 0x33
applymovement 0x01 $mw1
[B]pausemove 0[/B] - You'd be better off doing that, because you don't have to count. You put 'pause 0x50' its supposed to be 0x100
message $mt1
boxset 6
applymovement 0x01 $mw2
applymovement 0xFF $mw2
pause 0x50
fadesound
[B]setflag 0x200[/B]
release
end
#org $done
release
end
#org $mw1
$mw1 ; #binary 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0x13 0xFE
#org $mt1
$mt1 1 = Did you see someone come through here?\lArgh, wait...\lYour the new neighbour!\pLets find this guy!
#org $mw2
$mw2 1 ; #binary 0x13 0x13 0x11 0x11 0x11 0xFE
Thanks.
Oh, and what do I have to do to make this work for a certain person?
Like.. Person number 18?