3rd Gen Sevii Islands

Sydian

fake your death.
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    In addition to brightening up the Kanto region and bringing us back to our Pokemon roots, FRLG introduced something that the original games didn't have: The Sevii Islands. Did you like the addition of these islands, such as the mini-games and sidequests? Were you able to access any of the events that took place on the final two islands? What was your favorite and least favorite part about them?
     
    I did like having the islands in the game, as it gave me something else to do. Though I would have liked it more if they put in the Orange islands instead. I wish I could have got Deoxys and Ho-oh/Lugia, but nothing happens in Australia so... I thought that it was nice that they used Johto remixes, as they were some of my favourites but I didn't like the quest for the ruby and sapphire, that was just annoying.
     
    The Sevii Islands were a dream come true. Since I played Blue before LG, I thought that Kanto has very less water... and quickly did I find that LG was just a remake. Need more Water! And woo! Here are the Islands! I think that the first three Islands were pretty boring, but the latter half was a good post-game playthrough.
     
    I was really happy about the addition of the Sevii Islands, because if FireRed/LeafGreen had been true remakes, the post-game would get boring real fast. I really liked some of the little things like Lady Selphy asking to see certain Pokemon off of Five Island, and the Tanoby Ruins kept me busy for a few days trying to catch all the Unown.

    I wasn't able to go to either Navel Rock or Birth Island, though, since Diamond and Pearl had already been released by the time I got my own copy of FireRed (and I think the events only saw a limited release here, anyway).
     
    I enjoyed the addition of the sevii islands, even though I never got to all 7 of them as the events never came to my part of the world. still there was plenty to keep me busy-the battle thing on islans 6 ? the unown caves.

    they were my favorite part of these remakes.
     
    Probably my favorite part of the remakes, I still find things that are either new or I had forgotten about when I play again.
     
    I loved the Sevii Islands! It was enjoyable post-game content, and it kept me interested. Plus the ability to catch Johto Pokemon was an excellent addition. Although, I have to agree with Vaporeon about the Orange Islands, having been a fan of the anime as a child, that would have been a lovely nostalgia trip.
     
    The islands were what made the games feel long. Like, it felt like there was lots to do.
     
    I loved the Sevii Islands, it gave me something to do when i entirely finished my FR (beating the game, catching all the legendaries that i could). And the sidequests were fun! I loved the Sevii Islands and i hope they bring it back in a FR LG remake or in some other game.
     
    That was a great adition, because he have some extra quest and with the option of obtain more pokemons foreing of kanto.

    The bad part is i don't have any event for the last two, but still a very welcome adition to the original game.
     
    It was the best thing they added on the remakes. It gave Fire Red and Leaf Green a boost of gameplay length which had referances to genII ( remixed G/S/C themes , a scientist saying about giovanni's son who has red hair which referres to Silver the rival from G/S ) and also there was a house in seven island with an old lady and a "door" covered with cardboard boxes and when you interacted with it it said " you can feel a slight breeze " is it a reference to something ???
     
    Definitely a much-needed addition. In my little knowledge of Gen I I knew there was nothing to do when you defeated the Champion except complete the Pokédex, so they were a much-welcome addition. One, Two and Three Islands helped me get some levels before Giovanni and the Elite Four as well. Particularly the area around Ember Spa.
    The only thing that disappointed me was the lack of variety...then I realised you could get stuff like Heracross and I just hadn't been patient enough in that area.

    So definitely a much-welcome addition.
     
    I thought the Sevii Isles were a great addition to the games. Without them FireRed and LeafGreen would have felt stale and old. Instead they were given a fresh twist that gave us something to do in the post game. It kept me busy and I found them really fun as a kid.
     
    I really enjoy playing on the Sevii Islands an catching pokemon from Jhotto was a great complement that kept me playing for another good while.
    But just as gam3r! said above... Is there something you can do for the old lady y 7 Isle? Is there a way to get the boxes to move?
     
    Yea, I liked that, but I think it was better Gamefreak replaced the Sevii Island with the Orange Islands, because it's more intersting than couple of islands. Orange Islands had their own Gyms, which could be more intersting than finding a random guy's girl on a forest, or bringing a Stone to someone you never met before...
     
    The islands felt like a fresh breeze from Johto at the time, because it seemed like everyone missed their GSC teams at the time and it was great to run into familiar faces that weren't available outside of Colosseum. Plus, I had always imagined what Red did during those three years before G/S/C/HG/SS. The islands were like the interlude between the stories of gen I and gen II. I love the concept of having a post-game world to explore.
     
    I enjoyed them. I wasn't particularly a fan of the Ruby-Sapphire quest like vaporeon7 mentioned, but I liked the Team Rocket stuff on Island 5.
     
    I love them! its how I pass my time while im waiting to level up pokemon!
     
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