DonRoyale
Get on my choppa!
- 1,723
- Posts
- 16
- Years
- Age 34
- Windsor, Ontario, Canada
- Seen Nov 5, 2012
Ambipom @ Focus Sash
Technician
Jolly
252 Speed/252 HP/6 Defense
-Protect
-Sunny Day
-Baton Pass
-Nasty Plot
Lead. Sets up Sunny Day and Plotpasses to whatever can take it out barring a lead Fighter, who will (nearly) kill it. Protect to scope out counters. It needs the speed to Plotpass.
Sunflora @ Choice Specs
Solar Power
Modest
252 Special Attack/252 HP/6 Speed
-Solarbeam
-HP Fire
-Energy Ball
-Sludge Bomb
After Sunny Day has been set up, this thing can hit HARD. The EV's are for minimum SP recoil and maximum damage. Extra Speed EV's are unnescessary, as even its counters will take heavy damage from Solarbeam (most of them, anyway).
Tropius @ Choice Specs
Solar Power
Modest
252 Special Attack/252 Speed/6 HP
-Leaf Storm
-HP Fire
-Air Slash
-Energy Ball
Usually a good switch when the following situation happens:
-Opponent switches into a fighter while Pom sets up Sunny Day
-They hit it to 1 HP while Pom Plots
-Pom Passes to Tropius
This says a big fat "HIIII" to Heracross, who counters a lot of this set.
Heatran @ Choice Scarf
Flash Fire
Modest
EV's: 252 Special Attack/252 Speed/6 HP
-Flamethrower
-HP Ice
-Earth Power
-Explosion
A standard Scarfran set. -EDIT: Took out Dragon Pulse for HP Ice. Thank you for the suggestion, Vance.-
Ninetales @ Leftovers
Flash Fire
Timid
EV's: 252 Speed/252 Special Attack/6 HP
-Nasty Plot
-Flamethrower
-Energy Ball
-Hypnosis
Plottales with Hypnosis. It's a late-game sweeper, as it throws a wrench in the minds of anyone who predict Heatran (though Earthquake will still hit it hard...)
Claydol @ Leftovers
Levitate
Calm
EV's: 252 Defense/252 Special Defense/6 HP
-Sunny Day
-Rapid Spin
-Stealth Rock
-Toxic
Spin support to protect Plottales, as well as an effective counter to people who switch in on Heatran to Quake it. Sets up Sunny Day and Stealth Rock as well, and if I'm feeling extra mean, Toxics Steels that are stupid enough to be around that aren't named Heatran.
Let me know what you think. :)
Technician
Jolly
252 Speed/252 HP/6 Defense
-Protect
-Sunny Day
-Baton Pass
-Nasty Plot
Lead. Sets up Sunny Day and Plotpasses to whatever can take it out barring a lead Fighter, who will (nearly) kill it. Protect to scope out counters. It needs the speed to Plotpass.
Sunflora @ Choice Specs
Solar Power
Modest
252 Special Attack/252 HP/6 Speed
-Solarbeam
-HP Fire
-Energy Ball
-Sludge Bomb
After Sunny Day has been set up, this thing can hit HARD. The EV's are for minimum SP recoil and maximum damage. Extra Speed EV's are unnescessary, as even its counters will take heavy damage from Solarbeam (most of them, anyway).
Tropius @ Choice Specs
Solar Power
Modest
252 Special Attack/252 Speed/6 HP
-Leaf Storm
-HP Fire
-Air Slash
-Energy Ball
Usually a good switch when the following situation happens:
-Opponent switches into a fighter while Pom sets up Sunny Day
-They hit it to 1 HP while Pom Plots
-Pom Passes to Tropius
This says a big fat "HIIII" to Heracross, who counters a lot of this set.
Heatran @ Choice Scarf
Flash Fire
Modest
EV's: 252 Special Attack/252 Speed/6 HP
-Flamethrower
-HP Ice
-Earth Power
-Explosion
A standard Scarfran set. -EDIT: Took out Dragon Pulse for HP Ice. Thank you for the suggestion, Vance.-
Ninetales @ Leftovers
Flash Fire
Timid
EV's: 252 Speed/252 Special Attack/6 HP
-Nasty Plot
-Flamethrower
-Energy Ball
-Hypnosis
Plottales with Hypnosis. It's a late-game sweeper, as it throws a wrench in the minds of anyone who predict Heatran (though Earthquake will still hit it hard...)
Claydol @ Leftovers
Levitate
Calm
EV's: 252 Defense/252 Special Defense/6 HP
-Sunny Day
-Rapid Spin
-Stealth Rock
-Toxic
Spin support to protect Plottales, as well as an effective counter to people who switch in on Heatran to Quake it. Sets up Sunny Day and Stealth Rock as well, and if I'm feeling extra mean, Toxics Steels that are stupid enough to be around that aren't named Heatran.
Let me know what you think. :)
Last edited: