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Sierra's MEGA-HUGE XSE Scripting Tutorial

Flags :/

I don't understand the flags at all :(
I just want my trainer to dissappear after battle
actually, i want it so he gives you an item after the battle, then dissappears. Everything works except i cant get him to dissappear :(:(:(
this sucks :(
 
I PM'ed Diego about a week ago to ask him if I should make this into a downloadable item, but Diego has't replied. This was to help combine the mess that the multiple posts in different areas had into one document. I took the liberty to make it anyway because Diego hasn't replied.

It was copied and pasted WORD FOR WORD, so there is no comments from me or anyone else in there
 
I PM'ed Diego about a week ago to ask him if I should make this into a downloadable item, but Diego has't replied. This was to help combine the mess that the multiple posts in different areas had into one document. I took the liberty to make it anyway because Diego hasn't replied.

It was copied and pasted WORD FOR WORD, so there is no comments from me or anyone else in there
Thanks for making it, anyways. Sorry I didn't respond. I had stuff to do, like working on my hack and modding my Wii.
 
When I do any wildbattle script, it freezes at the cry part.
I got the cry to work later, but then it freezes at the wildbattle.
Can you help me?
Here is the script:
Spoiler:
 
Ya didn't use checkflag... but it's just guess I don't know if it'll solve your problem
 
When I do any wildbattle script, it freezes at the cry part.
I got the cry to work later, but then it freezes at the wildbattle.
Can you help me?
Here is the script:
Spoiler:
There is no Pokémon, fake or otherwise, numbered 404 that is programmed or can be programmed into the game. I think you mean 0xC0.
And don't use effect number 0x2. Just to be safe, use 0x0.
 
There is no Pokémon, fake or otherwise, numbered 404 that is programmed or can be programmed into the game. I think you mean 0xC0.
And don't use effect number 0x2. Just to be safe, use 0x0.
Well, I tried what you said, but it still froze on the Wildbattle.
Also, C0 is the number for Sunflora...
I believe that 383 in Hex is 17E...
 
Well, I tried what you said, but it still froze on the Wildbattle.
Also, C0 is the number for Sunflora...
I believe that 383 in Hex is 17E...
What number Pokémon do you need?
EDIT: It may be a messed-up sprite.
That's what happened to me. Just re-insert the sprite at an offset that ends in 0.
 
Can Someone Help Me With this script?

#Dynamic 0x000001

#org @start
lock
faceplayer
msgbox @blah 0x6
cry 0xF5 0x0
wildbattle 0xF5 0x32 0x0
hidesprite 0x1
release
end

#org @blah
= GYAOO!


everytime i stop fighting the pokemon the sprite dissapears but then immediately reappears after I move. Help Please.
 
Tacoman4rmsj94, you have to set a flag on sprite and then use command setflag after hidesprite.
 
i keep encountering the same problem
i battle then he keeps re appearing
can you give me an example please?
 
#Dynamic 0x000001

#org @start
lock
faceplayer
msgbox @blah 0x6
cry 0xF5 0x0
wildbattle 0xF5 0x32 0x0
hidesprite 0x1
setflag 0x<your flag>
release
end

#org @blah
= GYAOO!

And then in A-Map choose your sprite and where is Person ID, write the same flag.

There is an image
img520.imageshack.us/img520/2349/examplef.png
 
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