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Simple item crafting system + interface (v18 & v19)

124
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3
Years
  • Hello, everyone!
    Just a quick update from me to say that this resource can now be used in v19.1 (still works in v19). I have updated the v19 download link. Be sure to grab this update if you are wanting to use this script in v19.1.
    Bye for now!
     
    124
    Posts
    3
    Years
  • Hello, everyone!
    I've just updated this resource as well to make the screen fade in/out look better.
    Both the v18 and v19 versions have been updated. Download the resource again to get these changes.
    Thanks!
     
    107
    Posts
    3
    Years
    • Seen Apr 27, 2023
    Go to line 138 of the script, the line that looks like pbSEPlay("Pkmn move learnt"). Put this bit of code on a new line above:
    $game_variables[123] +=1 if isConst?(item,PBItems,:POTION)

    That should add 1 to variable 123 every time the player crafts a Potion.

    I'm a good solution! I made a conditional that checks if the player has produced 10 potions.

    But the variable goes up every time he crafts, but what if he produces 10 potions at once?
    I noticed that the variable only goes up once. Could she go up 10 numbers?
     
    124
    Posts
    3
    Years
  • I'm a good solution! I made a conditional that checks if the player has produced 10 potions.

    But the variable goes up every time he crafts, but what if he produces 10 potions at once?
    I noticed that the variable only goes up once. Could she go up 10 numbers?

    I think you would just do $game_variables[123] +=volume if isConst?(item,PBItems,:POTION) instead.
     
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