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Simple item crafting system + interface (v18 & v19)

Go to line 138 of the script, the line that looks like pbSEPlay("Pkmn move learnt"). Put this bit of code on a new line above:
$game_variables[123] +=1 if isConst?(item,PBItems,:POTION)

That should add 1 to variable 123 every time the player crafts a Potion.

I'm a good solution! I made a conditional that checks if the player has produced 10 potions.

But the variable goes up every time he crafts, but what if he produces 10 potions at once?
I noticed that the variable only goes up once. Could she go up 10 numbers?
 
I'm a good solution! I made a conditional that checks if the player has produced 10 potions.

But the variable goes up every time he crafts, but what if he produces 10 potions at once?
I noticed that the variable only goes up once. Could she go up 10 numbers?

I think you would just do $game_variables[123] +=volume if isConst?(item,PBItems,:POTION) instead.
 
Congratulations for this great script, want to ask if there is an update for pokemon essentials v21.1? 😅
 
Congratulations for this great script, want to ask if there is an update for pokemon essentials v21.1? 😅
Vendily's Item Crafter UI Plus.
 
Vendily's Item Crafter UI Plus.
Thank you for the quick reply, very easy to use, at first I couldn't even open the crafter, I was complicating what was easy LOL
 
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