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3rd Gen Simple Questions (Ask Questions Here)

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Here's how I understood berries to work.
1. You pick a new plant and it gives u 2 to 3 berries.
2. You plant a berry and water it with the pail.
3. 2nd stage of planting is the two-leaf sprout.
4. 3rd stage is plant that looks similiar to full grown but only lets you water it more.
5. 4th it's ready to pick again.

I don't know what the time is between each stage, but I do know that if you miss the 4th stage and it drops the berries you should have picked....U R screwed cause they don't grow back for a REALLY long time. I have yet to see ANY of my missed berries grow back and i'm talkin about weeks.
There are four stages of berry growth - Seed, Sapling, Growing Taller, Flowered. Here is a list of all the legal berries and the time it takes for each stage:

Name Sapling Gr. Taller Flowered Pick Berry
---------- -------- ---------- -------- -----------
01. Cheri 3 hours 6 hours 9 hours 12 hours
02. Chesto 3 hours 6 hours 9 hours 12 hours
03. Pecha 3 hours 6 hours 9 hours 12 hours
04. Rawst 3 hours 6 hours 9 hours 12 hours
05. Aspear 3 hours 6 hours 9 hours 12 hours
06. Leppa 4 hours 8 hours 12 hours 16 hours
07. Oran 3 hours 6 hours 9 hours 12 hours
08. Persim 3 hours 6 hours 9 hours 12 hours
09. Lum 12 hours 24 hours 36 hours 48 hours
10. Sitrus 6 hours 12 hours 18 hours 24 hours
11. Figy 6 hours 12 hours 18 hours 24 hours
12. Wiki 6 hours 12 hours 18 hours 24 hours
13. Mago 6 hours 12 hours 18 hours 24 hours
14. Aguav 6 hours 12 hours 18 hours 24 hours
15. Iapapa 6 hours 12 hours 18 hours 24 hours
16. Razz 1 hours 2 hours 3 hours 4 hours
17. Bluk 1 hours 2 hours 3 hours 4 hours
18. Nanab 1 hours 2 hours 3 hours 4 hours
19. Wepear 1 hours 2 hours 3 hours 4 hours
20. Pinap 1 hours 2 hours 3 hours 4 hours
21. Pomeg 3 hours 6 hours 9 hours 12 hours
22. Kelpsy 3 hours 6 hours 9 hours 12 hours
23. Qualot 3 hours 6 hours 9 hours 12 hours
24. Hondew 3 hours 6 hours 9 hours 12 hours
25. Grepa 3 hours 6 hours 9 hours 12 hours
26. Tamato 6 hours 12 hours 18 hours 24 hours
27. Cornn 6 hours 12 hours 18 hours 24 hours
28. Magost 6 hours 12 hours 18 hours 24 hours
29. Rabuta 6 hours 12 hours 18 hours 24 hours
30. Nomel 6 hours 12 hours 18 hours 24 hours
31. Spelon 18 hours 36 hours 54 hours 72 hours
32. Pamtre 18 hours 36 hours 54 hours 72 hours
33. Watmel 18 hours 36 hours 54 hours 72 hours
34. Durin 18 hours 36 hours 54 hours 72 hours
35. Belue 18 hours 36 hours 54 hours 72 hours
36. Liechi 24 hours 48 hours 72 hours 96 hours
37. Ganlon 24 hours 48 hours 72 hours 96 hours
38. Salac 24 hours 48 hours 72 hours 96 hours
39. Petaya 24 hours 48 hours 72 hours 96 hours
40. Apicot 24 hours 48 hours 72 hours 96 hours
41. Lansat 24 hours 48 hours 72 hours 96 hours
42. Starf 24 hours 48 hours 72 hours 96 hours

NOTE: Copy and past in Word and add tabs and you can see it better.

Also note that you can water your berries at each stage to increase the number of berries that you will get afterwards. I haven't harvested berries in a LONG time, but I have hundreds of each of them, even the rare ones. The patch outside the Berry Master's house is a godsend.

As for the berries dropping, it has always been too random for me to be able to pin down. It is possible that each berry also has a preset calculation about how long they will be berries before dropping to the ground. I do know that all of the more rare berries will always grow back (#21 on). Not sure about the others. I harvested HUNDREDS of the "Happiness" berries (#21-26) because of not only their ability to increase Happiness, but to drop EVs in a particular stat by 10. This has proven VITAL on Pokes that you use early in the game. After progressing, I will always trade my in-game Pokes to my Emerald cart and stuff the proper berries down their throats to wipe out the random EVs I didn't want my Poke to learn, and then I give it a bit of proper EV training and send it back out. Those berries are the best in the game, imo.
 
Shane, for the "Happiness" berries, do they let you know when thereare no more EVs to get rid of? I mean, say you have an unwanted 10 EVs in HP, and you give it a Happiness Berry, will it not let you give it another one, similar to Vitamins?

Also, where do you legally get the stat boosting berries?
 
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I have a pocket pokedex I bought from a game store to help keep me off these forums too much (doesn't seem to working does it :P) All of the 'One time catch' pokes are level 40 to 70, and this pokedex has moves that they learn all the way from level 5 and so on. How/Why is this if it's impossible to breed them and raise them from just a baby?
 
Shane, for the "Happiness" berries, do they let you know when thereare no more EVs to get rid of? I mean, say you have an unwanted 10 EVs in HP, and you give it a Happiness Berry, will it not let you give it another one, similar to Vitamins?

Also, where do you legally get the stat boosting berries?
No, you can still give it another one because they are Happiness berries and the EV reducing is supposed to be a negative when it is actually a positive, if that makes sense. I haven't done it in a while, but once an EV stat hits zero, it will tell you. I used that a lot to make sure my EV spreads were correct. Save the game, and then count how many berries it takes until you get the notice, then reset. Of course it isn't an exact science since it only gets you within 10, but you can then train it a few times until you can feed it one more. Not sure that makes sense either. LOL

As for the boosting berries:

36. Liechi Berry - Mirage Island
37. Ganlon Berry - Colosseum (15,000 points)
38. Salac Berry - Colosseum (15,000 points)
39. Petaya Berry - Colosseum (15,000 points)
40. Apicot Berry - Colosseum (15,000 points)
41. Lansat - Get all Battle Frontier Silver Symbols
42. Starf - Get all Battle Frontier Gold Symbols

Sadly I still haven't gotten the elusive Liechi Berry, and I am resigned to the fact that I never will.

I have a pocket pokedex I bought from a game store to help keep me off these forums too much (doesn't seem to working does it :P) All of the 'One time catch' pokes are level 40 to 70, and this pokedex has moves that they learn all the way from level 5 and so on. How/Why is this if it's impossible to breed them and raise them from just a baby?
Why would you want to avoid us? We are better than some store-bought Pokedex. LOL
It wasn't even smart enough to tell you about the Heart Scales like Haowakeorden was.
 
Only the female of the species or a Ditto can hold the Everstone though. What I have done is I caught a Ditto of each nature, and named them that nature for easy reference. I now have a PC box full of the different natured Dittos that I use to breed to get that particular nature. Once I get a female version of the species (if applicable), then I substitute it in place of the shape-shifting surrogate and I place the little nympho back in its box. I have even caught multiple Dittos of each nature and worked on getting those with the best IVs. Still have a long way to go for that though.
I'm in the process of doing this Prof. Davis. Are the five Natures that don't change anything...are they useless in this case? And are 'Dittos' unbreedable with each other? They always "prefer to play with other pokemon".
 
Yes, they are useless. I caught them anyway since I am a completist. No, Ditto cannot breed. You have to catch them.
 
I started making plans to make my Gorebyss, but I'm confused as to the Nature.

Serebii suggests Bold, but that's for a Baton passer (and even then, Gorebyss' Defense is pretty tanked). I want to use her (at least this Gorebyss) as a Special Sweeper, or a Rain Dancer. So obviously Bold isn't the best Nature for a Special Sweeper. Gorebyss has awesome Special Attack and Defense, but below average Special Defense.

My question is: should I go with a Modest nature, and mash EVs into Special Defense...
OR
Go with a Calm nature, and plug a few extra EVs into Special Attack?

Granted, of course, I'm automatically putting 232 into Speed.

EDIT: so I was on the toilet a little while ago (I had chili for supper... it was good chili, too!), and I was playing my game. I decided then and there I was going to hunt for a Feebas. So I go up to rout 119, and I start my, what I thought at the time was going to be a hell of an experience. I started searching up right below the waterfall. And does anyone know how many tiles I searched before I saw that little skid mark on my screen? FIVE. Not as impressive as one, but the luck! So I caught two Feebas in the time vicinity of one bathroom trip. I want that engraved on my tombstone.

Now to breed for Nature, IVs, all that jazz... and the really hard part is over.

My question is... what berries mixed (assuming I mix with the Master Blender) would increase Beauty condition most?
Pecha seems to ring a bell, but I'm not totally sure.
 
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First off, congrats on being the first trainer EVER to catch Feebas........on Route 118. LOL Seriously though, you have to be the absolute luckiest mother $#%#$% alive to get both Pokerus and that little #%#$@ Feebas in FIVE #$@%@@$ battles. Sheesh, the next thing you are going to tell me is that you swam west on Route 130 and there was this big island there that only had Wynaut on it and a lone berry that started with an L or something.

All kidding aside, even though serebii was correct about the BP Gorebyss needing to be Bold, I would be careful in using it for moveset suggestions. I would advise smogon or pokerealm for that. Don't use Calm. Rarely does trying to cover a Pokes weakness with a nature actually work. Modest for the sweeper set to have it hit harder, and Bold for the BP set. The conventional wisdom is to switch Gorebyss in on a physical attacker (hence the already high Def and nature) and then stat up while the opponent switches to a counter (or the computer randomly attacks with a non-effective move). When set, you BP to a teammate and let the pain begin.

As for Milotic (whom I would replace Gorebyss with), if you are mixing berries with the Master Blender (sounds like your cooking - don't forget to add a dash of paprika which of course goes with EVERYTHING), all you need is the Chesto Berry. The old man will counter with the Pamtre Berry, which will yield the best Gold PokeBlocks that is Dry and Sweet. That particular PokeBlock ends up being 55:45 (Level:Feel), iirc. That means you are guaranteed that you will max out the Beauty stat (and Cute, but we don't care about that) of your BOLD natured Feebas.
 
Uhm. Can someone list what each nature does? I'm kind of confused with that. Also, can someone direct me to where I can find a list of all types and their strengths and weaknesses? Thanks.
 
Uhm. Can someone list what each nature does? I'm kind of confused with that. Also, can someone direct me to where I can find a list of all types and their strengths and weaknesses? Thanks.
Here you go, I posted this in the D/P Simple Questions complete with the Japanese translations if you need them XD.
Here are all the natures:

Hardy がんばりや
Lonely (+Atk, -Def) さみしがり
Brave (+Atk, -Spd) ゆうかん
Adamant (+Atk, -SpAtk) いじっぱり
Naughty (+Atk, -SpDef) やんちゃ
Bold (+Def, -Atk) ずぶとい
Docile すなお
Relaxed (+Def, -Spd) のんき
Impish (+Def, -SpAtk) わんぱく
Lax (+Def, -SpDef) のうてんき
Timid (+Spd, -Atk) おくびょう
Hasty (+Spd, -Def) せっかち
Serious みじめ
Jolly (+Spd, -SpAtk) ようき
Naive (+Spd, -SpDef) むじゃき
Modest (+SpAtk, -Atk) ひかえめ
Mild (+SpAtk, -Def) おっとり
Quiet (+SpAtk, -Spd) れいせい
Bashful てれや
Rash (+SpAtk, -SpDef) うっかりや
Calm (+SpDef, -Atk) てれや
Gentle (+SpDef, -Def) おとなしい
Sassy (+SpDef, -Spd) なまいき
Careful (+SpDef, -SpAtk) しんちょう
Quirky きまぐれ

And as for the type charts this page on Serebii might help: Clicky
 
First off, congrats on being the first trainer EVER to catch Feebas........on Route 118.

LMAO, I said 119! Whoops. See, you got me all confused between Route 118 and Route 119 with EV training. Just proves I don't know where the hell I am in Hoenn. It's just like real life, actually. I couldn't navigate for the life of me. hahaha

Thanks for your help, as always!
 
Uhm. Can someone list what each nature does? I'm kind of confused with that. Also, can someone direct me to where I can find a list of all types and their strengths and weaknesses? Thanks.
No need to go anywhere for a strength/weakness chart. Here you go:

BUG
Super Effective: Dark, Grass, Psychic
Not Very Effective: Fighting, Fire, Flying, Ghost, Poison, Steel
Weakness: Fire, Flying, Rock
Resistance: Fighting, Grass, Ground
Immune To: None
Immune From: None

DARK
Super Effective: Ghost, Psychic
Not Very Effective: Dark, Fighting, Steel
Weakness: Bug, Fighting
Resistance: Dark, Ghost
Immune To: None
Immune From: Psychic

DRAGON
Super Effective: Dragon
Not Very Effective: Steel
Weakness: Dragon, Ice
Resistance: Electric, Fire, Grass, Water
Immune To: None
Immune From: None

ELECTRIC
Super Effective: Flying, Water
Not Very Effective: Dragon, Electric, Grass
Weakness: Ground
Resistance: Electric, Flying, Steel
Immune To: Ground
Immune From: None

FIGHTING
Super Effective: Dark, Ice, Normal, Rock, Steel
Not Very Effective: Bug, Flying, Poison, Psychic
Weakness: Flying, Psychic
Resistance: Bug, Dark, Rock
Immune To: Ghost
Immune From: None

FIRE
Super Effective: Bug, Grass, Ice, Steel
Not Very Effective: Dragon, Fire, Rock, Water
Weakness: Ground, Rock, Water
Resistance: Bug, Fire, Grass, Ice, Steel
Immune To: None
Immune From: None

FLYING
Super Effective: Bug, Fighting, Grass
Not Very Effective: Electric, Rock, Steel
Weakness: Electric, Ice, Rock
Resistance: Bug, Fighting, Grass
Immune To: None
Immune From: Ground

GHOST
Super Effective: Ghost, Psychic
Not Very Effective: Dark, Steel
Weakness: Dark, Ghost
Resistance: Bug, Poison
Immune To: Normal
Immune From: Fighting, Normal

GRASS
Super Effective: Ground, Rock, Water
Not Very Effective: Bug, Dragon, Fire, Flying, Grass, Poison, Steel
Weakness: Bug, Fire, Flying, Ice, Poison
Resistance: Electric, Grass, Ground, Water
Immune To: None
Immune From: None

GROUND
Super Effective: Electric, Fire, Poison, Rock, Steel
Not Very Effective: Bug, Grass
Weakness: Grass, Ice, Water
Resistance: Poison, Rock
Immune To: Flying
Immune From: Electric

ICE
Super Effective: Dragon, Flying, Grass, Ground
Not Very Effective: Fire, Ice, Steel, Water
Weakness: Fighting, Fire, Rock, Steel
Resistance: Ice
Immune To: None
Immune From: None

NORMAL
Super Effective: None
Not Very Effective: Rock, Steel
Weakness: Fighting
Resistance: None
Immune To: Ghost
Immune From: Ghost

POISON
Super Effective: Grass
Not Very Effective: Ghost, Ground, Poison, Rock
Weakness: Ground, Psychic
Resistance: Bug, Fighting, Grass, Poison
Immune To: Steel
Immune From: None

PSYCHIC
Super Effective: Fighting, Poison
Not Very Effective: Psychic, Steel
Weakness: Bug, Dark, Ghost
Resistance: Fighting, Psychic
Immune To: Dark
Immune From: None

ROCK
Super Effective: Bug, Fire, Flying, Ice
Not Very Effective: Fighting, Ground, Steel
Weakness: Fighting, Grass, Ground, Steel, Water
Resistance: Fire, Flying, Normal, Poison
Immune To: None
Immune From: None

STEEL
Super Effective: Ice, Rock
Not Very Effective: Electric, Fire, Steel, Water
Weakness: Fighting, Fire, Ground
Resistance: Bug, Dark, Dragon, Flying, Ghost, Grass, Ice, Normal, Psychic, Rock, Steel
Immune To: None
Immune From: Poison

WATER
Super Effective: Fire, Ground, Rock
Not Very Effective: Dragon, Grass, Water
Weakness: Electric, Grass
Resistance: Fire, Ice, Steel, Water
Immune To: None
Immune From: None

*: Special Attack

Copyright 1/24/2007 shanecdavis. All rights reserved. Any publication or distribution of this document without prior written consent is strictly prohibited.
 
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Thank you SO MUCH! That's so helpful!

How do you max out Pokemon's happiness?
 
Like EVs, a Pokémon's Happiness Rating is on a scale of 0-255. The higher the rating, the happier it is.

Here is the base Happiness Rating for all Pokémon:

0: Deoxys, Groudon, Ho-oh, Kyogre, Lugia, Mewtwo, Rayquaza
1-49: Articuno, Absol, Aggron, Aron, Bagon, Banette, Beldum, Cacnea, Cacturne, Carvanha, Dragonair, Dragonite, Dratini, Dusclops, Duskull, Entei, Gardevoir, Houndoom, Houndour, Kirlia, Lairon, Larvitar, Metagross, Metang, Misdreavus, Moltres, Murkrow, Pupitar, Raikou, Ralts, Regice, Regirock, Registeel, Sableye, Salamence, Sharpedo, Shelgon, Shuppet, Sneasel, Suicune, Tyranitar, Umbreon, Zapdos
50-99: All other Pokémon
100-149: Blissey, Celebi, Chansey, Clefable, Clefairy, Cleffa, Jirachi, Mew

**TIP: Any time you trade a Pokémon from one cart to another, its Happiness Rating will always default to 70. Don't forget that!**

You can also gauge how happy your Pokémon is by dropping by a house in Verdanturf. It can found in the the southwest corner of the little town. A young lady there will make a statement according to the Happiness Rating is of your lead Pokemon. Here are the phrases:

0: "This is a little hard for me to say…Your Pokémon simply detests you. Doesn't that make you uncomfortable?"
1-49: "It's very wary. It has scary viciousness in its eyes. It doesn't like you much at all."
50-99: "It's not very used to you yet. It neither loves nor hates you."
100-149: "It's getting used to you. It seems to believe in you."
150-199: "It likes you quite a lot. It seems to want to be babied for a little while."
200-249: "It seems very happy. It obviously likes you a whole lot."
250-255: "It adores you. It can't possibly love you any more. I even feel happy seeing it."

Here is how you can affect a Pokémon's Happiness Rating:

Walk 245 steps: +1 to Happiness Rating
Level Up: +5 when HR is 0-99, +3 when 100-199, +2 when 200-255
Vitamins: +5 when 0-99, +3 when 100-199, +2 when 200-255
Important Battle: +3 when 0-99, +2 when 100-199, +1 when 200-255
Pokémon Faints: -1 to Happiness Rating
Energypowder: -5 when 0-199, -10 when 200-255
Heal Powder: -5 when 0-199, -10 when 200-255
Energy Root: -10 when 0-199, -15 when 200-255
Revival Herb: -15 when 0-199, -29 when 200-255

**TIP – There are a few myths about things you can do to affect the HR that just aren't true. You cannot increase the Happiness Rating by healing a Pokémon, giving it an item to hold (not called Soothe Bell, which we will cover next), placing a Pokémon in the PC, winning wild battles, letting HP fall into the red, or walking around when your Pokémon has a status effect (i.e. sleep, poison, etc).**

You can also increase the Happiness points a Pokémon earns by catching it in a Gorgeous Ball or having it hold the Soothe Bell. Holding the Soothe Bell will increase the Happiness a Pokémon earns by 50%. Being caught in a Gorgeous Ball will DOUBLE the Happiness a Pokémon earns when it levels up, walks 245 steps, or wins an important battle.
 
Wow. You know just about everything, don't you? Thanks loads...this will really, really help me. =D

I know I'm getting really, really annoying, but questions just keep popping up in to my head. Is Leer a useful attack on Gyarados? Thanks again...I'm sorry...=P
 
No... Leer is definitely not a useful attack on a Gyarados. Dos already has high enough attack to destroy what it needs to. Lowering your enemy's defense any more could prove to be overkill. Leer is highly unnecessary.



Master Shane, sorry to inform you of this, but your Type Affinity list is heavily flawed. :(



Here's my own Type Affinity Chart. It's quite crude, but you should be able to understand it, though.


__________Normal|Fire|Water|Electric|Grass|Ice|Fighting|Poison|Ground|Flying|Psychic|Bug|Rock|Ghost|Dragon|Dark|Steel
Normal-------[=]----[=]----[=]-----[=]----[=]---[=]---[=]------[=]------[=]----[=]----[=]----[=]---[-]----[X]-----[=]----[=]----[-]
Fire-----------[=]----[-]-----[-]-----[=]-----[+]---[+]---[=]------[=]------[=]----[=]----[=]----[+]---[-]----[=]-----[-]-----[=]----[+]
Water--------[=]----[+]-----[-]-----[=]-----[-]---[=]---[=]------[=]------[+]----[=]----[=]----[=]---[+]----[=]-----[-]-----[=]----[=]
Electric-------[=]----[=]----[+]-----[-]------[-]---[=]---[=]------[=]------[X]----[+]----[=]----[=]---[=]----[=]-----[-]-----[=]----[=]
Grass---------[=]----[-]-----[+]----[=]------[-]---[=]---[=]------[-]-------[+]----[-]----[=]-----[-]---[+]----[=]-----[-]-----[=]----[-]
Ice------------[=]----[-]-----[-]-----[=]-----[+]---[-]----[=]------[=]------[+]----[+]----[=]----[=]---[=]----[=]----[+]-----[=]----[-]
Fighting-------[+]----[=]----[=]----[=]-----[=]---[+]---[=]------[-]-------[=]----[-]-----[-]-----[-]---[+]----[X]-----[=]----[+]----[+]
Poison--------[=]----[=]----[=]----[=]------[+]---[=]---[=]------[-]-------[-]----[=]----[=]----[=]---[-]-----[-]-----[=]----[=]----[X]
Ground-------[=]----[+]----[=]-----[+]------[-]---[=]---[=]------[+]------[=]----[X]----[=]-----[-]---[+]----[=]----[=]-----[=]----[+]
Flying---------[=]----[=]----[=]-----[-]------[+]--[=]---[+]-------[=]-----[=]----[=]----[=]-----[+]---[-]----[=]----[=]-----[=]----[-]
Psychic--------[=]---[=]----[=]-----[=]-----[=]---[=]---[+]------[+]------[=]---[=]-----[-]-----[=]---[=]---[=]-----[=]-----[X]----[-]
Bug------------[=]---[-]-----[=]-----[=]-----[+]---[=]---[-]-------[-]------[=]----[-]-----[+]-----[=]--[=]----[-]-----[=]-----[+]----[-]
Rock----------[=]---[+]-----[=]-----[=]-----[-]----[+]---[-]-------[=]------[-]----[+]----[=]-----[+]--[=]----[=]----[=]-----[=]----[-]
Ghost---------[X]---[=]-----[=]-----[=]-----[=]---[=]---[=]------[=]-----[=]----[=]----[+]-----[=]--[=]----[+]-----[=]-----[-]----[-]
Dragon-------[=]---[=]-----[=]-----[=]-----[=]---[=]---[=]------[=]-----[=]----[=]----[=]-----[=]--[=]----[=]-----[+]----[=]----[-]
Dark----------[=]---[=]-----[=]-----[=]-----[=]---[=]---[-]-------[=]-----[=]----[=]----[+]-----[=]--[=]----[+]-----[=]-----[-]----[-]
Steel----------[=]---[-]------[-]-----[-]------[=]---[+]---[=]------[=]-----[=]----[=]----[=]-----[=]--[=]----[+]-----[=]----[=]----[-]


Well, there you have it. Thank NetBattle's BattleDex for this. I just copied it from there.
 
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Thanks a lot. ^_^ I didn't think Leer was that good an attack, but I just wanted to make sure. =D
 
Thanks for your answers, but I got the Relicanth and the Spore Pokémon before I read it xD

Another questions:

- You guys told me that when you win a Master Contest I can get a picture for the Museum. Well, my Swampert has the Toughness Master-Level Ribbon and I don't know what to do !!

- How can I get a scarf in the Pokémon Club ??

- Where can I find a Light Ball ??
 
- Gee...Too hard...If I won, I luckily won.
- At the maximum ?? Aww...I have to do some good Pokéblocks...
- Only 5% ?? Whew, that's annoying...

Thank you very much !! xD
 
Is there anyway to get the ticket so I could catch one of the lati without having to mix records with another game, cause I dont knwo anyone else who plays the game ??
 
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