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- Seen Dec 18, 2017
I just read somewhere that you can't edit oaks intro in leafgreen. Is this true? If so I'm going to be pissed.... lol.
I just read somewhere that you can't edit oaks intro in leafgreen. Is this true? If so I'm going to be pissed.... lol.
How do you want to edit the introduction? And why are you hacking LeafGreen instead of FireRed? They're pretty much the same except FireRed has much more support and documentation.
I started to hack leaf green because I was a huge newb at the time of the start of my project. (still am a newb, haha). I wanted to use leafgreen because you can't save firered through the start menu. (I wanted to put the rom in a flash cartridge so I thought I needed to be able to save through the menu).
Anyway, I'm decently far into this hack and decided to continue with it anyway.
I want to edit oaks intro so that his text and his sprite are completely different. Also, I want to change the player and rival sprites too.
I decided to start my hack fresh with fire red because of all the support and data for it.
Is there a specific rom base that I should start with, or should I just start with a clean rom?
Also if I want to implement the DNS would it be wiser to start with a clean rom?
I can't find the emerald backsprite palettes and images anywhere in UNLZ or NSE .... anyone know them by chance?
Can anyone provide me any information on this?Hello. I'm curious as to how the roaming legendary dog works in FireRed and how I would go about removing it.
Hi all, total newb here!
just started my first hack using fire red.
Any1 know how to edit rival battles?
Can you use a trainer if so how? thanks.
Awesome tutorial man! It was so easy I got it on my first try! Thank you so much!
One question though;
I inserted the same water into fire red as you did in ruby, and I was wondering how I could make the water look like it was moving/flowing like the standard water in game.
I tried adding the water behavior to it but nothing worked. What am I doing wrong?