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some quick ques

Hanu P

DRAGON GOD<3
37
Posts
5
Years
  • i just started using rpgxp and i have some questions-

    i want rpgxp to read 32x32 sprite(ds style) but it reads 16x32(gba style)....how do i do this?

    how do i give player a pokemon

    how do i insert a fastforward script( pressing "f" one)

    and @ last

    how do i enable multisaves ie like myboy and vba

    thank you
     
    1,682
    Posts
    8
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    • Seen yesterday
    RMXP doesn't care about the size of the sprite as long as 1 frame (say, standing facing down) is 1/4th the total width and height.
    So your full sized ds sprites should be 256 by 256 by the time you've doubled their size (128x128 when you're working with them)
    Or you can use community resources, like (broken link removed) which is a whole bunch of gen 4 overworlds. Remember to credit!

    Your second question, I link you to the wiki
    https://essentialsdocs.fandom.com/wiki/Essentials_Docs_Wiki
    Though this page in particular is what you want
    https://essentialsdocs.fandom.com/wiki/Manipulating_Pokémon

    The speed up is a script. There are many, and I don't know which works. But I trust this one.
    https://www.pokecommunity.com/showthread.php?t=401043

    As for the last, that's a newly made script in fact.
    https://www.pokecommunity.com/showthread.php?t=429029
    But it's not a perfect savestate.
     

    Hanu P

    DRAGON GOD<3
    37
    Posts
    5
    Years
  • so the ow sprite of coffee cup will work(ready to use)?

    also how do i add mugshot....should i use show picture command in rpgxp

    how do i implement toggle fast forward rather than hold a key
     
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