- 155
- Posts
- 14
- Years
- Florida, USA
- Seen Jul 15, 2017
When you go to the pokemon center to heal, are the reserve pokemon supposed to be healed as well? If so, they're not being healed.
wow, top knotch job getting all thoes bugs.Only the right most crane mentions the infected people.
Only the crane game has instructions.
Yeah, just noticed that myself a few minutes ago. fixing.When you go to the pokemon center to heal, are the reserve pokemon supposed to be healed as well? If so, they're not being healed.
Are you sure? I tried it for myself (weedle at evoltuion level and battling uncaught, corrupted pidgey) I obtained pidgey, then the weedle started evolving. The v0.601's different coding should have fixd it.I did indeed have the patch when this happened to me.
Oh god. I was transferring files and accidentally overwrote every backsprite of the pokemon... Were there new ones introduced in v.06?
You can go either way, I suggest playing it without NG+ as it might be buggy.Cool :D I'll try this beta tomorrow.
Just wondering, should I try to keep playing with my current save file, or should I use new game + immediately?
RM2k3's battle system automatically applies exp and levels at the end of the battle, I can't change it. But I made it that the limiting band reduces EXP to what it was at the end of the last battle. So you end up getting getting the "level up" messages at the end of battle, but you'll be reduced to normal at the end.I'm not sure if somebody already posted this, but... here goes. When you equip your Eevee(lution) with the Limiting Band, the game seems to act as if it still gains experience. For example, it stated that Sparky (Jolteon) grew to level 52, and earlier my Espeon grew to level 51. But when I checked the menu, it was still at level 50, with no gain in experience. Why is this? :\
Wow... all these years I always thoguht it was Elecrabuzz. Fixed. And fixed stones.Electrabuzz.....the "r" should be removed
Also, It does not give me the option to equip the thunderstone and firestone to electabuzz and magmar respectively
Nice find Fixed now.I'm not sure if this was fixed in v0.6, or the patch, but in v0.5 when i used NG+ I got to the point where I needed a pickax and all I could get was dynamite.
Upgrading to v0.601 should fix this. (click on betatesting link on my signature.)When you fight the Dojo master for Tyrogue a script error occurs
I can confirm this, it just happened to me.If you try to go into the race area in the rainbow tower the game crashes
I just finished it to, Geovani's role in the game was short but, it was a really good twist that even caught me of guard, just one question, if Geovani was going to destroy the world wouldn't that destroy his own son, or since he's part AI would he be able to survive?
I didn't get this. I got Hybri instead (Hybrid ran of the screen) Also when you leave the Rainbow Tower you can't use your bike until you do a battle.Ok then. Haha. :)
I have just reached the end of the beta last night. GeoSigma's death was really sad. You did that part extremely well. Although in the battle with him, when he's in his basic form, the text runs off the screen a little bit, making is say GeoSigma Basi.
(By the way... I am aware tht after you defeat each AI that you get an AI chip. What are they for? :\)
Glad I thought of it.The movelist guide is a good idea. Some pokemon have large differences in movesets compared to official ones
Ok maybe a slight stat boost for eevee's like 10 to all (i noticed that most higher items do a lot more)@Lockmaster24
Held items are rare, but they grant extra resistance against a type
eg: Sponge = increases water resistance.
This will mean it will increase the resistance by 1 stage.
If water was super effective, it would become normal damage.
If water was normal damage, it would become not very effective
if it was not very effective, it would now have full resistance = 0 Damage.
I didn't want it to wake up a held slot, nor an equip slot (stat increases) or ability (condition resistance). So junk was the only slot(s) that don't equip anything too important.
I swear I saw a place to get more rare candies, but i can't find it again. Rainbow tower prices need a fix. Also in the Safari zone you can pick up points. these points carry over to the next time you go in and you can pick them up again. so over time you get more and more points for doing nothing extra except picking up a couple of items.Rainbow Tower improvements
-More buyable stuff, including TMs, equipable items, possibly songs for the radio(lock some of them behind the paygate in v0.7 ?)
-More minigames?
-Battle Zone- Battle challenges. Survive 7 rounds of enemies who get progressively stronger. And have special battles (oh, how bout all AI's in 1 battle :O).
-More quizzes. target is atleast 20 additional ones.
-More saffari zone maps.
-Race zone might get completed?
-The yellow unamed zone might become the dungeon zone.
More sidequests, trophies and refinible items.
Gym rematches, third academy challenge (meaning 3rd kanto starter)
likely to get more obtainable pokemon (*cough*scyther*cought*)
Definetly more legendaries.
Also, ill be making more tutorials, allowing newcommers to understand the new mechanics easier. How the battle flows, limitbreak system, status changes, trainer rank and type effectiveness.
Fix all battle animations(each move will have it's own aniamtion, instead of reusing some)
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What else would you guys want to see? Any features you want to see?
Glad I thought of it.
Ok maybe a slight stat boost for eevee's like 10 to all (i noticed that most higher items do a lot more)
I swear I saw a place to get more rare candies, but i can't find it again. Rainbow tower prices need a fix. Also in the Safari zone you can pick up points. these points carry over to the next time you go in and you can pick them up again. so over time you get more and more points for doing nothing extra except picking up a couple of items.