hayvan999
Psychic power!
- 47
- Posts
- 17
- Years
- Seen Aug 2, 2011
ok i have a small problem. whenever i insert this:
#org $begin
lock
faceplayer
checkflag 0x232
if B_true goto $gotit
message $q
boxset 6
message $mygod
boxset 6
givepokemon 4 5 0
message $NameCharm
boxset 5
setflag 0x232
setflag 0x828
release
end
#org $gotit
message $hi
boxset 6
release
end
#org $hi
$hi 1 = How's my old CHARMANDER?
#org $q
$q 1 = To get past here, you'll\nneed a pokemon.\pTake this CHARMANDER.
#org $mygod
$mygod 1 = You received the CHARMANDER!
message $NameCharm
$NameCharm 1 = Would You like to give \nCHARMANDER a name?
boxset 5
compare LASTRESULT 1
if b_False goto $seeya
Namepokemon
setflag 0x203
message $seeya
$seeya 1 = Thanks!
release
end
the person that i am talking is still moving when i talk! how can i fix it
#org $begin
lock
faceplayer
checkflag 0x232
if B_true goto $gotit
message $q
boxset 6
message $mygod
boxset 6
givepokemon 4 5 0
message $NameCharm
boxset 5
setflag 0x232
setflag 0x828
release
end
#org $gotit
message $hi
boxset 6
release
end
#org $hi
$hi 1 = How's my old CHARMANDER?
#org $q
$q 1 = To get past here, you'll\nneed a pokemon.\pTake this CHARMANDER.
#org $mygod
$mygod 1 = You received the CHARMANDER!
message $NameCharm
$NameCharm 1 = Would You like to give \nCHARMANDER a name?
boxset 5
compare LASTRESULT 1
if b_False goto $seeya
Namepokemon
setflag 0x203
message $seeya
$seeya 1 = Thanks!
release
end
the person that i am talking is still moving when i talk! how can i fix it