- 107
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- Seen Apr 27, 2023
A strange lag caused by Steelixs occurred in my game during the battle, when starting and ending during his faint.
But the problem is not Steelix itself, as I used the same Steelix with the same graphics and the same internal ID in another ID outside the 208 which is the default, and the battle didn't suffer any LAG. And there's nothing in the script that counts Steelix on something during the faint which is where the LAG occurs.
To confirm the problem, I noticed that the same lag occurs with some Pokemons, like Primarina and others.
What would affect these Pokemons because of this lag?
But the problem is not Steelix itself, as I used the same Steelix with the same graphics and the same internal ID in another ID outside the 208 which is the default, and the battle didn't suffer any LAG. And there's nothing in the script that counts Steelix on something during the faint which is where the LAG occurs.
To confirm the problem, I noticed that the same lag occurs with some Pokemons, like Primarina and others.
What would affect these Pokemons because of this lag?