Sundew Nightmare: The Omega Cut

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Synopsis:

You and your best friend visit the small, humble town of Sundew as part of a vacation. You're there to investigate the seven mysteries of the town and it seems like a nice enough place. What could go wrong?

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This borrows the same engine I've been using for my main project, The Dark Heart, but I've modified it a little bit. Turn-based combat with Zelda-like exploration.

This takes place in the same established universe as my main work as well, but everything that happens here is more or less self contained. It's a look into how the world is like beyond the main heroes.

More details down in the Characters segment.

This was originally made for the No Travel Game Jam contest over at the RPG Maker forums, but I've since kept working on it to make it the best it can be. You can expect this be at least an hour and a half long.

EDIT: The Omega Cut is the most complete version of the game there will be for the forseeable future - everything I've wanted to put in is in.

(There is some slight cursing, by the way. Johnny says the S-word like four times.)

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Features:


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Screenshots:


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Characters:


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Current Staff:


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And now, the moment you've all been waiting for...

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THE GAME!
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Here is the dropbox link. (Version 9)

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BUGFIXING
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If anything crashes or acts Not Fine please tell me immediately, because due to the amount of crunch I was under, I couldn't 100% polish everything like I could my other game.

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