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Team Astra: v2.0 (Recruiting)

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Here's my Route 1:
[PokeCommunity.com] Team Astra: v2.0 (Recruiting)

It's smaller than the original because I don't know how to make maps bigger. :P

I wish mapping on A-Map was like on RMXP, it was sooo much easier!
 
[PokeCommunity.com] Team Astra: v2.0 (Recruiting)

Here are some reccomendations. I have to go now, so hopefully there arent any problems. :)
 
I'm not posting that again. It messes it up somehow.

And I can take some of the Tt signs away-if you really want.
Either way, we need a tiler NOW!!!

Right?
So, I'l fix those graphic things once we choose the map.
I don't want to spend 3 hours on graphics just to find out that I gotta change it.
OK?
Thnx
 
[PokeCommunity.com] Team Astra: v2.0 (Recruiting)

My First City, Elevate City
 
droomph, you have to keep in mind that we don't even have a tiler. A lot of these problems would go away if we did. But you do have some valid points that can be taken under consideration. However, if you want to join our team, you must fill out the form in the beginning post.
I thought putting my two cents wouldn't require a sign-up. Just like in the other groups that I already work in :(

But I'll respect your wishes. BAI EVERYONE *pout*
YOU MUST FILL OUT A FORM TO JOIN THE TEAM. NO EXCEPTIONS!
js but that's not a good way to get lots of people to join. but again js
 
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My posts came back as fast as they disappeared.
Strange.
Well, mr. Salami Signature :) wh don't you fill out a fourum to join?
I'l bet you will be accepted.
I think it's

Name
Skill(s)
Position
And something else.
It's on the first page.


And I hope Niño isn't sick and again. I'm getting a little worried.

And another comment about the town:
The stairs in the back look strange.
Also, did you only use 1's and c's in the mp?
That would be bad. I use e'm all. It looks really flat when you only use 1's and c's.

And also, have we decided on the forest do I can fix it up a bit and start working on the town? Thnx.
 
[PokeCommunity.com] Team Astra: v2.0 (Recruiting)

My First City, Elevate City

Just putting in my opinion, although even though i'm not a mapper, i can see some blatant tile errors in some places.
- Not a big fan of random bushes everywhere but i suppose it's just me
- all around the city there seems to be grass inbetween the layers of cliff? :L
-also not a big fan of the random flowers everywhere
-seems like the player would have to maneuvre around a lot just to get from the Pokémart to the pokemon center and to the gym etc.
-the grass tiles put on the mountain look quite unnattractive imo
-whole city seems unnecessarily large for what's actually in it.

again not a mapper and not trying to be horrible just giving my opinion :)
 
That city that is elevated needs more buildings and needs to be bigger. If this is is the town map,(below) then your town would be one of the blue towns (probably the one surrounded by the mountains) which I am assuming don't have gyms. But then again, that wasn't decided.
Spoiler:

@droomph If you want to give opinions, just sign up as a tester. You don't really do anything, but you can still give your "two cents"
 
lol you might want to fill in the form on the first page of this thread if you want to join :P
 
Please fill out a form. An example is on the first page.
 
I actually just got a better idea for the forest.
I was thinking it could be thick and overgrown.

I'l make it and you can tell me what you think.
 
Sure. The tall grass north of Solaceon in DPt would be good.
 
Hold on a sec actually. Could you connect the land between the starting town and the city above it? I'm talking about the bottom right corner
 
Yes, that one. It shouldn't be too big a fix, right?
 
Name: Creampuff
Skill(s): Pokémon inserter, BETA tester
Main role: Pokémon inserter
Past experience: I've inserted sprites, Pokémon info (everything except Egg moves and Tutor moves), CRY, FOOTPRINTS etc for a few hacks (and my own).
Contact Information: [email protected] (I hoped we could chat by PMs)
Time Zone: UTC+5.5 (Current time now is 9:18 AM)
Other: If you badly need tiles, why don't you use a ROM base?
 
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