- 150
- Posts
- 16
- Years
- Texas
- Seen Jan 8, 2017
Name: ark_silvanos... ark is fine,
Skill(s): spriting, and umm... dunno... haven't really tried anything else
Main role: Tester i guess, if thats what i have to be to give some advice :P
Past experience: started spriting some 2-3 years back... didnt really improve much cuz i kept getting bored. as a tester, not much... just decided to be one right now :P.
Contact Information: dont remember my email and never use msn, so i cant reall fill this part out...
Time Zone: i have no idea... nd i never bothered checking... but i'm in india... and its like 7:50 ish here (pm) as of this post...
Other: i like how u work as a team, u take every1's input and ur also giving ppl a chance to really get some experience with whatever they feel they can do...like i said b4 i just wanted to join now was a tester so i could give u guys my opinion... but i dont mind helping out here and there as u need it (with spriting, obviously) and i've seen ur sprite shop and ur work is pretty good... y not try to tile urself? (i'll help out if ur stuck completely, but i haven't done tiles much either)
k from now on, i'm assuming i've been accepted :P
@pokehacker1 u should read what droomph said, cuz he makes some really valid points, try to work on what he says while u work on the new forest.
@nobo71, what the others say is true, why dont u make each layer of mountain a different shape and size, that way u add a little variation. the layer with the town can have all the buildings closer together, and a small elevated area where the gym[(?) if its a gym town] or like a mayor's house could be... that would give it more of a snug small town on top of a small mountain feel..
@mineox100 imo, the pond should be a little smaller, also is it alright for a route to have a direct path to the next town? i mean, even if its a really small route, there should be some grass that the player HAS to walk through... i dunno if every1 feels like that, but i always felt thats where the fun was... random encounters for some xp as u go on to the next town without having to grind for xp along the route...
Skill(s): spriting, and umm... dunno... haven't really tried anything else
Main role: Tester i guess, if thats what i have to be to give some advice :P
Past experience: started spriting some 2-3 years back... didnt really improve much cuz i kept getting bored. as a tester, not much... just decided to be one right now :P.
Contact Information: dont remember my email and never use msn, so i cant reall fill this part out...
Time Zone: i have no idea... nd i never bothered checking... but i'm in india... and its like 7:50 ish here (pm) as of this post...
Other: i like how u work as a team, u take every1's input and ur also giving ppl a chance to really get some experience with whatever they feel they can do...like i said b4 i just wanted to join now was a tester so i could give u guys my opinion... but i dont mind helping out here and there as u need it (with spriting, obviously) and i've seen ur sprite shop and ur work is pretty good... y not try to tile urself? (i'll help out if ur stuck completely, but i haven't done tiles much either)
k from now on, i'm assuming i've been accepted :P
@pokehacker1 u should read what droomph said, cuz he makes some really valid points, try to work on what he says while u work on the new forest.
@nobo71, what the others say is true, why dont u make each layer of mountain a different shape and size, that way u add a little variation. the layer with the town can have all the buildings closer together, and a small elevated area where the gym[(?) if its a gym town] or like a mayor's house could be... that would give it more of a snug small town on top of a small mountain feel..
@mineox100 imo, the pond should be a little smaller, also is it alright for a route to have a direct path to the next town? i mean, even if its a really small route, there should be some grass that the player HAS to walk through... i dunno if every1 feels like that, but i always felt thats where the fun was... random encounters for some xp as u go on to the next town without having to grind for xp along the route...
Last edited: