>< Really~?!I'm so happy!
In the past days,I was programing on a dex editor which can support all languages.
I was trying to post it ,but it said the thread need to be check or something.
Now I see your good tools and I think I don't need to program it any more.
And this is the information about JP roms:
FR:
The data of Bulbasaur start at 0x40E2EC,
See the picture below.The tags started at red one, one by one means:Species,Hight,Weight,Pointer which point to the text,Magnification of PKMN,Position of PKMN,Magnification of Player.
So each PKMN is about 28 bytes.
And the data after these are Ivysaur's.The data before these are No.0's(I can't test it in games ,so I can't say it)
https://www.pokecommunity.com/attachments/49235&stc=1&d=1251084487
Ruby:
The data of Bulbasaur start at 0x384768,
The meaning of these tags are the same.And its size is also 28 bytes.
https://www.pokecommunity.com/attachments/49236&stc=1&d=1251084487
EM:
The data of Bulbasaur start at 0x5406B8,
The meaning of these tags are the same,too.And its size is still 28 bytes.
https://www.pokecommunity.com/attachments/49237&stc=1&d=1251085045
So that's what I searched,hope that there won't be any mistakes...