Team United

srinator

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    TEAM UNITED

    I am a Manchester United fan, and yes, they have not been at their best this season, but "win lose or tie mu till i die". Anyway, all of my mons are based after and named after United players no ♥♥♥♥ right?. Let's get to business.

    It's been quite a while since I have done a RMT, and hence thought my OU team that had a 23-0 streak would be a good one to post about. I'd also love some suggestions. The present team came to be after a lot of trial and error with almost all mega mons making the rank. Pinsir will be my absolute favourite but did not have a good synergy with the others. Anyway, lets get to it.

    Here is my team at a glance:

    [PokeCommunity.com] Team United
    [PokeCommunity.com] Team United
    [PokeCommunity.com] Team United
    [PokeCommunity.com] Team United
    [PokeCommunity.com] Team United
    [PokeCommunity.com] Team United



    FERROTHORN


    [PokeCommunity.com] Team United

    Does this guy even need an introduction? He was an absolute beast back in B&W and even in this gen, I think he is an absolute threat. I don't use my Ferro like how many others do - yes I do set up with it but I prefer something that doesn't absolutely sit duck when the opponent is taking advantage and setting up. My solution? No, not to invest a lot in attack and make it an attacker but rather take advantage of a very useful move it already has, GYRO BALL. Yes, with the already slow speed and equipped with Curse it absolutely ♥♥♥♥s on the fast mons that occupy this generation. Also, since it efficiently takes hits from most +1 priority moves (including the menacing Aqua Jet from Azu and Bullet Punch from Scizor), it also helps to set up in front of them thanks to an increased defense.

    There is no doubt that this guy is like the Pokémon version of a goal keeper, hence the name

    David de Gea (Ferrothorn) @ Leftovers
    Ability: Iron Barbs
    EVs: 252 Atk / 252 HP / 4 SDef
    Brave Nature
    IVs: 0 Spd
    - Power Whip
    - Stealth Rock
    - Gyro Ball
    - Curse​

    HEATRAN


    [PokeCommunity.com] Team United
    Yet another monster from B&W era, I used it as an all out sweeper in my TR team with specs equipped and I absolutely could not leave it out of my team. And in no way is it frail. In fact, it covers up the weakness of 3 of my Pokémon against fire with Flash Fire, and with that SpA it can absolutely tear anyone up. But I still haven't got the opportunity to test all its attacking prowess in this team. This mon also acts as an effective counter against Talonflame, yet another excessively used mon this generation, and against Charizard. And just to deal with those that have Earthquake I gave it an Air Balloon. Yes, it can't do much damage to Charizard but if it turns out to be a Charizard-X then I can absolutely rip through it with Earth Power. Will-o-Wisp is for those annoying attackers, since it effectively handicaps them and allows the other team mates to stand up against them . Fire blast is, well, you cant have a fire mon with great SpA go to waste right? Dragon pulse is to counter against Outrage locked dragons.

    Paul Scholes was one of my all time favourite players of United ever. There is no other effective player who has an absolute amazing defense but can also attack like hell. And Heatran in a way is somewhat like him, and yes I know he retired don't take me for a nub

    Paul Scholes (Heatran) @ Air Balloon
    Ability: Flash Fire
    EVs: 252 SAtk / 252 HP / 4 SDef
    Modest Nature
    - Fire Blast
    - Flash Cannon
    - Earth Power
    - Will-O-Wisp​

    DRAGONITE

    [PokeCommunity.com] Team United

    What do I say about this guy? I mean really, with that amazing ability in the form of Multiscale to take half damage and survive against a blizzard from Kyogre (YOU HEARD ME), and that Weakness policy (I wish we had such a policy in real life) to shake things up there really isn't much any team can do against this once it sets up. Dragon Dance helps cover for its lack of speed and it is usually used in the same turn it is about to get hit at full health from a SE attack. Dragon claw is obvious and Waterfall for those that resist dragon. The last move slot is the one that's confusing between Earthquake and Roost. Why Roost? To help with Multiscale especially if there are entry hazards involved. Why Earthquake? Coverage move. This one I will leave it to you.

    Being Flying, it is the best choice against Ground mons since I have a lot of steels on my team.

    Why Persie? He is an absolute beast of an attacker :* and I love both of them.

    Robin van Persie (Dragonite) @ Weakness Policy
    Ability: Multiscale
    EVs: 252 Spd / 252 Atk / 4 SDef
    Adamant Nature
    - Waterfall
    - Dragon Dance
    - Dragon Claw
    - Earthquake​

    MAWILE


    [PokeCommunity.com] Team United


    I am not feeling as lazy as usual, and for the first time I am writing so much. Motivated minds can do wonders I think. Another mon that needs no introduction and another mon alongside Dragonite that can bring ABSOLUTE DESTRUCTION. I was confused as to what it should be called. The star of last year's season and the wonder kid that can absolutely turn matches around or the man with catch phrase "GIGGS WILL TEAR YOU APART AGAIN". I went with the wonder kid lol.

    Being fairy and steel (2 very defensive types in my opinion), it is ideal for a quick set up like Swords Dance, after which there is very little the opponent can do given that you do have Huge Power and with Sucker Punch equipped all you need is a good brain for prediction. Fire Fang for Steel and Play Rough for smartarses who think I will use Sucker Punch. EAT THAT WILL YA?

    Javier Hernández Balcázar (Mawile) (M) @ Mawilite
    Ability: Intimidate
    EVs: 132 HP / 252 Atk / 124 Spd
    Adamant Nature
    - Sucker Punch
    - Swords Dance
    - Play Rough
    - Fire Fang​


    SYLVEON


    [PokeCommunity.com] Team United


    I'm tired now, so lets wrap this up quick. Why Sylveon? I need a mon with good typing that can support a team AND kill those guys who think a substitute will help them. YES HYPER VOICE.

    I don't really need to say much about this guy, but yes I initially had Blissey on for Aromatherapy but that did not work out well.

    It looks weird doesn't it? No, it does not look cute v_v It look like Jones doing one of his weird faces while concentrating hard on his play. And that's what Sylveon is. A hard worker ;)

    Phil Jones (Sylveon) (F) @ Leftovers
    Ability: Pixilate
    Ability: Pixilate
    EVs: 252 SDef / 252 HP / 4 SAtk
    Calm Nature
    - Hyper Voice
    - Wish
    - Protect
    - Heal Bell​

    AEGISLASH


    [PokeCommunity.com] Team United


    Stance Change is what changed my view on the game. A mon that can defend as well as attack like a spartan. WHAT ELSE DO YOU NEED? Prediction, yes. This mon is a game of prediction. Nothing else. King's Shield being the main move to think about and play mind games with the opponent. And to spice things up, I went mixed.

    Evra is the perfect name for it. Since it both defends and sweeps when you most need it (thank you for that amazing goal against Munich :*). But in all seriousness, this guy is a very important member of the team and anything you guys can add will be appreciated. Also, I did think about going special with Shadow Ball and all but I need a fighting move on my team and Sacred Sword with that attack is an absolute killer.

    Patrice Evra (Aegislash) @ Life Orb
    Ability: Stance Change
    EVs: 240 HP / 12 Def / 252 SAtk
    Quiet Nature
    - King's Shield
    - Shadow Sneak
    - Shadow Ball
    - Sacred Sword​




    That's it I guess, hope you guys like it and yes, do give me your valuable suggestions on it. And last but not the least, I don't take any credit for any of the artwork, thank you to all who made it.


    the team is importable and you got my blessings and wishes with you for your battles ;)

    Spoiler:
     
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    Ferrothorn doesn't need to have both Stealth Rocks and Spikes. Just Stealth Rock will do. This opens up another slot for something like Power Whip (for extra coverage and for use against bulky waters, which tend to be slow) or Leech Seed. Also, since its using Curse, you don't have to have all those Defense EVs. With a Relaxed nature, naturally good Defense, and the boosts from Curse, it'll have plenty of Defense. Put at least some of those EVs into Sp.Defense to cushion against special attacks.
    I need to breed a new Ferrothorn...

    Heatran looks fine.

    Dragonite should be Jolly to help out its Speed a bit more. Dragon Dance and Weakness Policy already give it redonkculous levels of power.

    Mega Mawile is fine.

    Sylveon just needs a minor tweak: pull 12 EVs out of Defense and put then into Speed. It allows it to speed creep a few things. Also, use Heal Bell in place of Calm Mind. Your current set is meant for support/stalling, and that move help it fulfill that role better. Your team will appreicate the status recovery.

    Swords Dance Aegislash is a little predictable (which kinda ruins the whole mind games thing), and you really need a special attack on the team. Fortunately, Aegislash can go mixed, so you can keep Sacred Sword on it.

    Mixed sets:

    -Aegislash w/Spooky Plate or Life Orb
    Nature: Quiet
    EVs: 4 HP, 252 Attack, 252 Sp.Attack,
    Moves: Sacred Sword, King's Shield/Iron Head, Shadow Sneak, Shadow Ball

    or

    -Aegislash w/Leftovers
    Nature: Quiet/Adamant
    EVs: 252 HP, 252 Sp.Attack, 4 Attack
    Moves: King's Shield, Sacred Sword, Shadow Sneak, Shadow Ball
     
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    I disagree with the use of Curse. Curse Ferrothorn needs a lot of support to even work effectively:
    -Leech Seed
    -Protect/Thunder Wave
    -Gyro Ball/Power Whip
    -Stealth Rock/Spikes/Gyro Ball
    Nature: Relaxed
    EVs: 248 HP/252 Def/8 SDef
    Item: Leftovers/Rocky Helmet
    Ability: Iron Barbs

    or
    -Stealth Rock/Spikes
    -Leech Seed
    -Gyro Ball/Thunder Wave
    -Power Whip/Protect
    Nature: Relaxed
    EVs: 248 HP/52 Def/208 SDef
    Item: Leftovers/Rocky Helmet
    Ability: Iron Barbs

    If Heatran's Hidden Power type isn't Ice, Dragon Pulse is an okay substitute. Otherwise, use HP Ice to hit Dragons like Garchomp and Dragonite, as well as Landorus and Gliscor, harder.

    Dragonite should be Jolly to help out its Speed a bit more. Dragon Dance and Weakness Policy already give it redonkculous levels of power.


    There's no need for Dragonite to go Jolly, since it outruns the stuff it has to after a Dragon Dance. Extreme Speed is much more useful than Waterfall because of the +2 priority. This sets it apart from Mega Charizard X and Salamence:
    -Dragon Dance
    -Outrage/Dragon Claw
    -Extreme Speed
    -Earthquake
    Nature: Adamant
    EVs: 252 Atk/24 Def/232 Spe (avoids the OHKO from Azumarill's Play Rough)
    Item: Lum Berry/Weakness Policy
    Ability: Multiscale

    or
    -Outrage
    -Extreme Speed
    -Earthquake
    -Fire Punch/Dragon Claw
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Choice Band
    Ability: Multiscale

    or
    -Dragon Claw
    -Extreme Speed
    -Earthquake
    -Roost
    Nature: Adamant
    EVs: 216 HP/64 Atk/228 SDef
    Item: Leftovers
    Ability: Multiscale

    Adamant Aegislash is only seen with Swords Dance (without King's Shield). Tweaks to above:
    -Shadow Ball
    -Shadow Sneak/Sacred Sword
    -Iron Head/Sacred Sword/Pursuit
    -King's Shield
    Nature: Quiet
    EVs: 244 HP/12 Def/252 SAtk
    Item: Leftovers

    or
    -Substitute
    -Toxic
    -King's Shield
    -Shadow Ball
    Nature: Modest
    EVs: 244 HP/12 Def/252 SAtk
    Item: Leftovers

    or
    -Shadow Ball
    -Shadow Sneak
    -Flash Cannon/Sacred Sword
    -Pursuit/Sacred Sword
    Nature: Hasty/Naive
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb/Spooky Plate/Spell Tag

    or
    -Swords Dance
    -Shadow Sneak
    -Shadow Claw/Iron Head
    -Sacred Sword/Head Smash
    Nature: Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb

    This team needs Rapid Spin/Defog support, since Dragonite is weak to Stealth Rock and it needs that out of the way:

    Mandibuzz:
    -Foul Play
    -Defog
    -Roost
    -Knock Off/Toxic/Whirlwind
    Nature: Impish/Bold
    EVs: 248 HP/252 Def/8 SDef
    Item: Leftovers
    Ability: Overcoat

    Latias:
    -Draco Meteor
    -Psyshock/Thunderbolt
    -Defog
    -Healing Wish
    Nature: Timid
    EVs: 252 SAtk/4 SDef/252 Spe
    Item: Life Orb

    Latios:
    -Draco Meteor
    -Psyshock
    -Earthquake/Thunderbolt/Hidden Power (Fighting)
    -Defog/Recover/Roost
    Nature: Hasty/Timid
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb

    Excadrill:
    -Earthquake
    -Iron Head
    -Rock Slide
    -Rapid Spin/Stealth Rock
    Nature: Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Leftovers/Air Balloon
    Ability: Mold Breaker
     
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