Loki
x
- 6,828
- Posts
- 19
- Years
- Seen Nov 18, 2024
Poke-Roy, read the rules before posting again. You will also recieve a PM detailing exactly what you missed in case you overlook this post. ^^
BreD; It looks really cool, though it's hard to pinpoint what it is. xD; The lighting is a bit too strong for my tastes, but the text is awesome, the pentooling and motion blurs are great, and the border is extremely well executed. Overall, this is a really good banner, even though I can't see much more of the render than the fact that it seems to be a sprite from a fighting game.
Shiranui; I love your banner. o_o The floating orbs are great, and everything flows in the right direction. The render's position is great, and the shiny explosion thing at the bottom fits perfectly. The border actually makes me think of like, a movie film strip. xD It's really cool. And the text! I envy your text skills like no other. :< The positioning is perfect and everything looks balanced. I give you an honest 10/10, because there's no doubt in my mind.
As for your Law of Ueki wallpaper, I love the cut-out effect, especially how it's not just a white cut out, but there's also a sort of drop-shadow black one. If you know what I mean. xD I think the flowery brushes don't really go with Law of Ueki art, but they look alright in this sense. However, the guy on the right, between his head and arm is like, a triangle thing of black. It probably wasn't intentional, but it looks really weird. xD; Just thought I'd point that out.
Shika-kun; Hmmmmm.... It's great, and I think it looks fine without text, but the problem here is, if you're not going to use text, don't make a spot where text would sit really nicely. That makes it feel as though something is missing. I'm referring to those white lines on the right. You probably should've lowered the opacity on the stars and arcs in the upper right hand corner, because like Utami said, they take the focus away from the render. (What's worse is that they don't even consist of the primary colors of the render, so it feels a little out of place.) I don't really like the border myself, but it doesn't detract from the quality of the banner overall. I like the checkered brush/(MOSAIC?!) in the back, it's a really nice touch. ^^
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In the meantime, I have another banner that I don't really like very much. It was just me trying out the effects of my tutorial on a stock that didn't have entirely warm colors, to see if it would work. xD;; In the end, I had to add a texture on top because it looked too dark. *fish'd*
There's no border, because I don't add borders to things I'm not planning on using. xD; And for all you people who don't read, it's a stock, so if it isn't obvious, I didn't make the background. xD;;
BreD; It looks really cool, though it's hard to pinpoint what it is. xD; The lighting is a bit too strong for my tastes, but the text is awesome, the pentooling and motion blurs are great, and the border is extremely well executed. Overall, this is a really good banner, even though I can't see much more of the render than the fact that it seems to be a sprite from a fighting game.
Shiranui; I love your banner. o_o The floating orbs are great, and everything flows in the right direction. The render's position is great, and the shiny explosion thing at the bottom fits perfectly. The border actually makes me think of like, a movie film strip. xD It's really cool. And the text! I envy your text skills like no other. :< The positioning is perfect and everything looks balanced. I give you an honest 10/10, because there's no doubt in my mind.
As for your Law of Ueki wallpaper, I love the cut-out effect, especially how it's not just a white cut out, but there's also a sort of drop-shadow black one. If you know what I mean. xD I think the flowery brushes don't really go with Law of Ueki art, but they look alright in this sense. However, the guy on the right, between his head and arm is like, a triangle thing of black. It probably wasn't intentional, but it looks really weird. xD; Just thought I'd point that out.
Shika-kun; Hmmmmm.... It's great, and I think it looks fine without text, but the problem here is, if you're not going to use text, don't make a spot where text would sit really nicely. That makes it feel as though something is missing. I'm referring to those white lines on the right. You probably should've lowered the opacity on the stars and arcs in the upper right hand corner, because like Utami said, they take the focus away from the render. (What's worse is that they don't even consist of the primary colors of the render, so it feels a little out of place.) I don't really like the border myself, but it doesn't detract from the quality of the banner overall. I like the checkered brush/(MOSAIC?!) in the back, it's a really nice touch. ^^
- - - -
In the meantime, I have another banner that I don't really like very much. It was just me trying out the effects of my tutorial on a stock that didn't have entirely warm colors, to see if it would work. xD;; In the end, I had to add a texture on top because it looked too dark. *fish'd*
There's no border, because I don't add borders to things I'm not planning on using. xD; And for all you people who don't read, it's a stock, so if it isn't obvious, I didn't make the background. xD;;
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