So‐called "hacking teams" are overrated. Being able to make a hack requires an interest in and a dedication to the subject. It is no accident that the projects that stand above all others (e.g. Prism, ShinyGold, RijonAdventures) are powered by exclusively one or two people.
I would like to point out that your statement, while it may sound true, has holes.
Hacks that have made if as far as the above mentioned status, have been made by a single person. But whether it is made by a team, a single person, or just two buddies, it is not how many people work on it, it is about how much determination, love, and 'drive' that those behind the hack have.
The majority of people in the hacking/game modification world, lack those qualities, thus hacks/mods and even indie games fail on a daily basis, whether there is a group behind it, or a lone wolf.
People think making a game would be cool, until they find out that it takes time, patience, work, and even a bit of learning. Do not underestimate the 'laziness' of people.
Hacking teams are overrated. Learn everything and you can do everything exactly as you want it.
The "jack of all trades, master of none" thing does sorta apply here though.
I still disagree with the 'overrated' statement. I have been working with game modification/development for over 6 years and one thing I have learned is that teams are helpful. Just because everyone on your team quits does not mean the project is abandoned, which is what most people seem to think. A lot of people drop their projects when they cannot find help. There is a reason that games like Diablo, WOW, and pretty much any game ever developed and mass marketed, was not made by a single person, because it takes a lot of work.
'Jack of all trades, master of none' is a perfect saying and I am glad someone said that :).
It takes dedication, paptience, determination, and the will to learn every aspect if you plan on getting your game/hack/mod anywhere, with or without a team.
Developement teams often fail more than a lone wolf because EVERYONE in the team needs to posess the qualities that make the person behind the game/hack/mod sucessful.