BlazikenXD
TYRANITAR! RAWR!
- 57
- Posts
- 14
- Years
- The Village Hidden In The Leaves
- Seen May 31, 2012
I think it sounds good but I am yet to use it :P
Wasn't this the same in every other game, that you gain more experience if the Pokémon is a higher level, or am I missing something out?
Or, is it if a Lower level Pokémon (i.e Level 36) battles a higher level Pokémon (i.e Level 51) they would get more experience than usual?
If this is correct than training pokemon above the highest wild or trained leveled pokemon is going to be hard compared to the past generations...I did some calculations of my own, because it only occurred to me earlier how silly the system is.
Spoiler:If we call the value which the experience is multiplied by (due to the level difference) "Mu", the level of the Pokemon gaining experience "Lp", and the level of the enemy Pokemon "Le"...
Mu = (Le+2)/(Lp+2)
Mu(Lp+2) = (Le+2)
(Mu*Lp) + (2Mu) = (Le+2)
(Mu*Lp) = (Le+2) - (2Mu)
Lp = (Le/Mu) + (2/Mu) - (2Mu/Mu)
Lp = (Le/Mu) + (2/Mu) - 2
SO
if Mu = 2 and Le = 8
Lp = (8/2) + (2/2) - 2
= 4 + 1 - 2
= 3
if Mu = 2 and Le = 80
Lp = (80/2) - (2/2) + 2
= 40 + 1 - 2
= 39
The maths might be a bit hard to read, but basically-
If your level 3 Pokemon is fighting a level 8 Pokemon and wins, the exerience is multiplied by 2 to get your "level difference bonus". If your level 39 Pokemon is fighting a level 80 Pokemon and wins, the exerience is STILL multiplied by 2. Not so fair, is it?
Admittedly, in practice it's a bit different (because in both these situations winning is unlikely). A level 5 beating a level 8 would make Mu = 1.4, while a level 57 beating a level 60 would make Mu = 1 (roughly). And of course you have to take base experience into account, along with evolving, and most importantly just the general balancing of the game. So, if Ruby and Sapphire get remade on this engine, levels of opponents may need to be rethough. I think I've got all the maths right, correct me if I'm wrong.
yeah i used to thought that too when i played GBA pokemon games lol...
I thought it was always that way. :o
No, it's not got to do with the amount of experience needed to level up - it's got to do with how much is given per win. Both will still need their respective points to reach level 100, but if they're both fighting Pokemon that have a level advantage over them, they're reach that cap faster because they're getting more points off of the higher level Pokemon.
Me too. Haha....
I thought it was always that way. :o
You can use lucky egg and combined with the new exp system ur pokemon will be at 95 at no time XD(can do rebattles at sports dome and little court at raimon city)Me too. Haha.
But seriously, I like these changes. It's going to be like the level up system in MMORPGs. It could help me a ton for training Pokemon I got for trades and evolving them.
.. Besides, my highest leveled Pokemon I have trained is a lvl 75 Togekiss in Platinum. So I doubt I'd feel much of the disadvantage of this new EXP system.
You can use lucky egg and combined with the new exp system ur pokemon will be at 95 at no time XD(can do rebattles at sports dome and little court at raimon city)
I actually like the new EXP system. Letting my low-level Pokemon beat higher leveled ones will certainly pay off. But what I don't like about it is that my higher leveled Pokemon won't get a lot of EXP compared to the lower leveled ones when they beat the same Pokemon.