PastelPhoenix
How did this even happen?
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- Seen Nov 20, 2022
Who Are the Nightfall Watchers?
The Nightfall Watchers Initiative was passed by a council of concerned citizens, thereafter known as the Eyes on the Wall, in order to combat those that would disrupt the normality of human society and drag humanity screaming into the dark. Not all of their intentions are destructive, however. The Watchers study many aspects of the unknown that can potentially help humanity as a whole. The group also works to protect Lost Souls, humans with the ability to perceive the unnatural in unforeseen ways and are often hosts themselves to great thaumaturgical powers.
The Watchers are not a military, however, even if they are armed like one. Watchers are still to be considered civilians first and foremost, and given a fair bit of leeway in their actions and behavior, so long as it does not pose a risk to the operations of the Nightfall Watchers as a whole, or risks exposing the organization to the public's eyes.
Who does Humanity Need Protection From?
- Phantoms, Haunts, and Daemons: Humans with particularly strong emotions overwhelming their lives tend to leave an impact in the form of a phantom when they die. While on their own they tend to be little more than lingering emotions, a large host of phantoms can create areas home to inexplicable phenomenon and irrational, often dangerous and anti-social, behavior in humans in the Haunt's area.
Even more dangerous than haunts are Daemons, particularly malevolent phantoms that gain a higher form of awareness above raw emotions. Daemons often can affect their environments directly, and if allowed to exist long enough to gain even more sentience, some find ways to create physical forms.
- Various Creatures of the Night: Although we like to believe that many tales of monsters hunting men are just stories, not all of the old Hunters of Man are gone. Every once in a while a creature emerges from hiding to begin preying on humanity again.
- Cults and Covens: Sometimes humanities worst enemy is itself. Many cults worship the unknown, and most of them pose no danger of actually summoning something to our world. What danger they actually pose, however, is rouge Thaumaturges indoctrinated by the cults and ceremonies that drag unwilling members into the mix. While most cults are based upon fake entities, some have a basis in reality. The cults dedicated to the worship and/or awakening of an actual entity are considered a top priority within the Watchers.
- Other Hunters of Horrors: Two other organizations similar to the Nightfall Watchers exist, and are in direct conflict with the Watchers.
- The Ones Who Came Before: Ancient, sleeping monstrosities. There is currently no known way to contain or eradicate them. They are to remain dreaming at all costs, any cults attempting to wake one is to be considered the number one priority. Their potential effects on the world are too great to allow a compromise in the mission.
The players will take the role of a recently commissioned branch and it's Operative and Thaumatergical members in Hamilton Port, an up an coming city on the Eastern US coast. Unfortunately for the citizens of Hamilton Port, the city has been built atop the One Who Came Before known as the Fifth Prince. To make matters worse, a local cult has uncovered the existence of the Fifth Prince and are actively trying to wake it, and a minor portal to the abyss has opened up. This unfortunate string of events has lead to the approval of Operation Preventive Regicide and the formation of the Operative Task Force 23-4: The Court Assassins to keep Normalcy, least the Prince rouse from his sleep.
- Phantoms, Haunts, and Daemons: Humans with particularly strong emotions overwhelming their lives tend to leave an impact in the form of a phantom when they die. While on their own they tend to be little more than lingering emotions, a large host of phantoms can create areas home to inexplicable phenomenon and irrational, often dangerous and anti-social, behavior in humans in the Haunt's area.
Even more dangerous than haunts are Daemons, particularly malevolent phantoms that gain a higher form of awareness above raw emotions. Daemons often can affect their environments directly, and if allowed to exist long enough to gain even more sentience, some find ways to create physical forms.
- Various Creatures of the Night: Although we like to believe that many tales of monsters hunting men are just stories, not all of the old Hunters of Man are gone. Every once in a while a creature emerges from hiding to begin preying on humanity again.
- Cults and Covens: Sometimes humanities worst enemy is itself. Many cults worship the unknown, and most of them pose no danger of actually summoning something to our world. What danger they actually pose, however, is rouge Thaumaturges indoctrinated by the cults and ceremonies that drag unwilling members into the mix. While most cults are based upon fake entities, some have a basis in reality. The cults dedicated to the worship and/or awakening of an actual entity are considered a top priority within the Watchers.
- Other Hunters of Horrors: Two other organizations similar to the Nightfall Watchers exist, and are in direct conflict with the Watchers.
- The Unexplained Activities Task-Force: The official government coalition dedicated to containing unnatural entities. Unlike the Watcher's policy of reintegration of Lost Souls and destruction when necessary, the UATF focuses on capturing entities for study and follows a policy of containment. Where it once seemed that the Watchers and UATF could coexist, policy clash and mutual distrust have lead to a souring of relations to the point of competition and direct conflict between the organizations.
- The Crimson Lantern Society: Another civilian lead front against the unknown, and considered to be the Watcher's chief antagonist. The Crimson Lanterns oppose all forms of the paranormal, and seek to eradicate it. Their acts of wanton destruction against anything considered to be unnatural, as well as their treatment of Lost Souls, leads to widespread disgust among Watchers sympathetic towards unknowns. Most Watchers consider them little more than terrorists, an while discouraged, disruption of Lantern activity is tolerated by the Eyes on the Wall.
- The Ones Who Came Before: Ancient, sleeping monstrosities. There is currently no known way to contain or eradicate them. They are to remain dreaming at all costs, any cults attempting to wake one is to be considered the number one priority. Their potential effects on the world are too great to allow a compromise in the mission.
Okay, So what will we do in this roleplay?
The players will take the role of a recently commissioned branch and it's Operative and Thaumatergical members in Hamilton Port, an up an coming city on the Eastern US coast. Unfortunately for the citizens of Hamilton Port, the city has been built atop the One Who Came Before known as the Fifth Prince. To make matters worse, a local cult has uncovered the existence of the Fifth Prince and are actively trying to wake it, and a minor portal to the abyss has opened up. This unfortunate string of events has lead to the approval of Operation Preventive Regicide and the formation of the Operative Task Force 23-4: The Court Assassins to keep Normalcy, least the Prince rouse from his sleep.