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Emerald hack: The Pit v2 - Roguelite Style Hack

Thanks for getting right back. Trying to figure this out. Am I in the right place. Appreciate your assistance.View attachment 172883
no you don't need to interact with the emulator at all.
Just press R+START together right in the game.

This will bring up a debug menu where you can navigate to "Flags & Vars" and then "Toggle Collision OFF". This will allow you to walk through walls and get out of the situation.
Just remember to turn it back ON again afterwards.

Oh and please share a screenshot of your trainer card, so we know what version you are on.
Thx!

[PokeCommunity.com] The Pit v2 - Roguelite Style Hack
 
I went ahead and did a little showcase video for this awesome Romhack.
Had so much fun playing with it, that i wanted to share it, hopefully more people find this one.

 
no you don't need to interact with the emulator at all.
Just press R+START together right in the game.

This will bring up a debug menu where you can navigate to "Flags & Vars" and then "Toggle Collision OFF". This will allow you to walk through walls and get out of the situation.
Just remember to turn it back ON again afterwards.

Oh and please share a screenshot of your trainer card, so we know what version you are on.
Thx!

View attachment 172921
Appreciate your assistance. Issue has been resolved! v2.1.0 Gen 5. Amazing game!

[PokeCommunity.com] The Pit v2 - Roguelite Style Hack
 
HUGE UPDATE
The Pit v2.4.0 is now available. It includes a bunch of new settings and features as well as a plethora of bug fixes. Saves should be compatible but do not update in the middle of a run. Wait until your run is over to update. This update was all Wiz, I didn't really do anything for it so direct your thanks/praise his way not mine lol.

Change log for v2.4.0

- added RACE mode preset (press SELECT in Custom)
- added IRONMON mode preset (press SELECT in Custom)
- added typing info to Birch case
- CUSTOM mode additions:
- added battle debug option
- added a BST limit selection
- added "no bag in battle" option
- added 2 item drops option and made RANDOM truly random again
- added a 75 floor option
- added Tutor moves for Gen 9 mode (only mons that had them in their last appearance)
- added gems shop back in (4k each)
- added merchant and tutor NPCs to final boss floor
- added missing pre evo moves randomizer
- Abra can only be used before clearing the floor
- AI updates:
- improved AI healing item usage (bosses only)
- improved AI switch behavior
- fixed hazards usage when no switch in left
- Pokedex updates:
- added pre evo moves and updated data for randomizers
- removed search mode SHIFT
- removed TM data when playing a move randomizer
- move randomizer: made the TM lists alphabetically sorted and removed duplicates
- Stat changer: added "hold a key" function to change stats faster
- removed SHIFT battle style
- updated trainer card (item drops, BST, party size)
- Progressive trainers: 1st boss can't mega
- added testers to the back room map
- removed overworld poison damage from Gen 3 version
- plenty bugfixes:
- learnsets bugs
- species duplicates
- tutor move duplicates in randomizer runs
- NPC soft locks
- Pokedex freeze situation
- data mismatch in Pokedex
- Pickpocket not triggering
- bosses will stay defeated after reloading a save into the boss map
 
HUGE UPDATE
The Pit v2.4.0 is now available. It includes a bunch of new settings and features as well as a plethora of bug fixes. Saves should be compatible but do not update in the middle of a run. Wait until your run is over to update. This update was all Wiz, I didn't really do anything for it so direct your thanks/praise his way not mine lol.

Change log for v2.4.0

- added RACE mode preset (press SELECT in Custom)
- added IRONMON mode preset (press SELECT in Custom)
- added typing info to Birch case
- CUSTOM mode additions:
- added battle debug option
- added a BST limit selection
- added "no bag in battle" option
- added 2 item drops option and made RANDOM truly random again
- added a 75 floor option
- added Tutor moves for Gen 9 mode (only mons that had them in their last appearance)
- added gems shop back in (4k each)
- added merchant and tutor NPCs to final boss floor
- added missing pre evo moves randomizer
- Abra can only be used before clearing the floor
- AI updates:
- improved AI healing item usage (bosses only)
- improved AI switch behavior
- fixed hazards usage when no switch in left
- Pokedex updates:
- added pre evo moves and updated data for randomizers
- removed search mode SHIFT
- removed TM data when playing a move randomizer
- move randomizer: made the TM lists alphabetically sorted and removed duplicates
- Stat changer: added "hold a key" function to change stats faster
- removed SHIFT battle style
- updated trainer card (item drops, BST, party size)
- Progressive trainers: 1st boss can't mega
- added testers to the back room map
- removed overworld poison damage from Gen 3 version
- plenty bugfixes:
- learnsets bugs
- species duplicates
- tutor move duplicates in randomizer runs
- NPC soft locks
- Pokedex freeze situation
- data mismatch in Pokedex
- Pickpocket not triggering
- bosses will stay defeated after reloading a save into the boss map
Oh my! That's a nice chunky list so thanks a lot for the heads up :)

Still, I have to ask that awkward question again . . . Any changes planned for the Music?

Don't get me wrong, it's nice to have a lot of variety, but there's times where it feels like there's A LOT of variety, so maybe a smaller curated playlist would be cool, maybe a Pokémon Mystery Dungeon one, IDK just pointless rambling I guess, nevertheless I think it may be something worth considering moving forward.

But until then, I'll relish in the fact there's a new update today, and I'm gonna have a blast :)
 
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