Friend, I don't really understand why you're talking with a bit of an aggressive approach. I attempted to give constructive criticism seeing my experience with the hack and what it's marketed out to be. If you wanted people to understand this is a "battle frontier" style hack you could just include that in the name in some way perhaps to avoid confusion. Like "The Pit of Battles" or something would be very clear on the intention, at least that's my opinion on that.
On another point, yes I tried this as an alternative to Emerald Rogue given Emerald Rogue has ceased further development. I saw this and was excited for there to be a hack that still was being developed. The approach Emerald Rogue has I think is a very good one. It makes constant use of all the elements of a pokemon game but in the rogue"lite" or "like" style. That is not to say that a hack such as The Pit taking a battle frontier style is not good, it is also quite good. However, perhaps out of all the things I mentioned, I mainly would like the emphasize that just beating 1 trainer or a few more and collecting items floor after floor for 21 floors felt mind numbing after a while given there was just so little to do in each map bar like run around and fight the trainer(s). A battle frontier simulator style hack which is also attempting to create maps for each battle just seems a bit misplaced to me. Had you just wanted it to be battle simular style, why bother making maps then? Like don't get me wrong, they look amazingly nice but they just feel like unused, like more could be done with them. I offered the possibility of encountering new pokemon within them as an option. It could also be like taking secret routes within them to encourage exploration and finding rare items hidden, sort of like a scavenger hunt. It'd be nice to have something that the player felt invited into to explore the maps more rather than just run around, find trainer, battle, collect items and repeat. And I understand you wanted it to be a "battle frontier sim" style hack, but there's a reason the battle frontier had no maps and just battles. It put all the attention into battles, perhaps the maps take away a bit from that, rather than give to it. Having maps gave me the sense the hack was promoting me exploring. Hence I was confused into feeling a little bit jarred by the experience of the maps. Again, the work done with them has been amazing, they look very nice. I just feel they are misplaced in a hack like this.
I didn't mean to "show off" or something that I was good at the game or whatever, with 21 floors I just expected a little more challenge after I literally put it into a challenging mode. I literally beat 21 floors in I think it was like an hour or possibly less. I was just blazing through teams cause I was overleveled sometimes even. That may take tweaking the settings again, which I'll be doing, but yeah.
I hope you can see this as me just trying to be helpful, friend. I'm encouraging you to continue development of this hack as you've clearly, along with the other people involved, invested a lot of time and effort into it. And I'd just like to say that it is a very good hack. I was just offering my point-of-view and criticism to see it become even better, not degrade your work. You and your friends are clearly very talented individuals in terms of coding, game design and the like and I congratulate you for that. You are very good at what you do. As always however, there's room for improvement even in the very best things and I was offering just that, a little friendly advice to promote improvement of this great project.
Thanks for your time reading this,
-0lc