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- Seen Jan 12, 2008
Croc was that a hint? lol requesting something but in a different form of mind?
now this is AWESOME!!!! i cant wait till you finish the others :)Dragonfree said:![]()
Fwee, a Jolteon. :3 I'm going to make all the Eeveelutions like this.
battlemaster said:now this is AWESOME!!!! i cant wait till you finish the others :)
I'll just be doing whatever Pokémon I feel would look good, really. I originally did the Umbreon just because I saw it on somebody's banner and adored the pose so much that I just had to make a pixel-over of it.after you do all the evee evolutions, will you just do random pokemon or thats it?
Adobe ImageReady 3.0.btw what program are you using
Dragonfree said:o_O;;; Umm... o-kay...
I'm going to do Espeon next and then Vaporeon.
I'll just be doing whatever Pokémon I feel would look good, really. I originally did the Umbreon just because I saw it on somebody's banner and adored the pose so much that I just had to make a pixel-over of it.
Adobe ImageReady 3.0.
><;; I accidentally left that on... When I drew the outline, I outlined the rings and just removed the outline when I colored it. Looks like I forgot to remove it there. Will be fixed.I don't think the outline on the inside of the ring on the hind leg should be there, since there isn't one on any of the other rings.
At least you're not writing fics involving legendary fusions called Molzapart and Rainteicune. :PSilverwing: Wow, Chibi. You just criticized someone who's better than you at all of your hobbies. XP
Depends. The big ones do take a lot of time, but most of the difficulty is when I land on a Pokémon that's hard to shade. Flareon was very hard to shade in the official style at this size, for example, so I had to do a completely different style from the official style and make the middle shade look more like a transition between the highlighting and the shadow color. And Umbreon is normally very hard to shade, although this strong light source made it easier. This Jolteon probably has the best spike shading I've ever done...are these hard for you to make?
It can animate, yes, but that's just a small part of what it can do. It's bundled with Photoshop and the main difference is that it's more designed for web graphics (always saves in 72dpi resolution, more designed to make it easy to save something web-optimized, can animate images, etc.). I use ImageReady over Paint because Paint has no layers, and ImageReady over Photoshop because Photoshop likes to decide that I must be intending to make a straight line whenever I use the pencil tool unless I'm moving it pronouncedly diagonally.You use image ready?...isnt that a animation program?
Dragonfree said:Depends. The big ones do take a lot of time, but most of the difficulty is when I land on a Pokémon that's hard to shade. Flareon was very hard to shade in the official style at this size, for example, so I had to do a completely different style from the official style and make the middle shade look more like a transition between the highlighting and the shadow color. And Umbreon is normally very hard to shade, although this strong light source made it easier. This Jolteon probably has the best spike shading I've ever done...
The f in my name isn't capitalized, by the way.
It can animate, yes, but that's just a small part of what it can do. It's bundled with Photoshop and the main difference is that it's more designed for web graphics (always saves in 72dpi resolution, more designed to make it easy to save something web-optimized, can animate images, etc.). I use ImageReady over Paint because Paint has no layers, and ImageReady over Photoshop because Photoshop likes to decide that I must be intending to make a straight line whenever I use the pencil tool unless I'm moving it pronouncedly diagonally.