But how do you insert a new pokemon center, pokemon mart and pokemon gym tileset.Introduction
I'm going to show you how to tile insert using a method that I've adopted by using some of paint's less known features.
What You'll Need
- Advanced Map (A-Map)
- Paint
- A positive attitude
Instructions
- Open A-Map
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- Open the map with the tileset you want to destr-- err... I mean change
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- Click on the puzzle piece
- Go to the palette that most resembles your tile's colour or to the palette with the colours you want to change it to
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- Now go Picture>Save Tileset 2 (or 1 if you're editing the default tileset)
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- Open your tileset and tile with paint
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- Paste your tile into the tileset
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- Click on the eyedropper
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- Left click on your tile's colour
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- Click on the eyedropper again
- Right click on the colour that resembles the tile most or the colour you want to change it to
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- Click on the eraser
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- Hold control and press + - to resize your eraser to the size of the tile (or the size you want but resizing the eraser to the size of the tile is faster)
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- Hold the right button and drag the eraser across the tile (or just right click if it's bigger than the tile)
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- Repeat steps 8-14 until you recoloured your whole tile
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- Open A-Map again and click load tileset 2 (again 1 if you're editing the default tileset)
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- Check in A-Map if the tile looks like the tile in paint
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- Voila, you have just inserted your first tile!
Keynotes
I hope this tutorial helps anybody who doesn't know how to tile insert or if it helps out the seasoned tile inserter that wants an alternative way to tile insert. If you have any comments or questions, please feel free to post below.
Credits
- Luho- For A-Map
- Wesley FG- Tiles
But how do you insert a new pokemon center, pokemon mart and pokemon gym tileset.
You have my thanks Aljam, i know there are plenty of these tutorials about but this was clear and precise, once i had the basics down and practiced for a short while i really got the hang of it, now im familiar with all aspects of advancemap and im inserting tiles left right and centre.
Iv noticed a couple of people asking about inserting tiles instead of a pokemon centre etc, i see where the difficulties arise, the tilset for the pokemon centre, mart etc overlap, there isnt much room for additional tiles, and are based entirely on 4x4 tiles. To combat this (for example i wanted to insert an old style inn instead of a pokemon centre) You need the basic tileset (0) and the tiles you want to insert. keep in mind that because the tiles overlap you will end up with a new pokemon centre and mart of the same design. what you really want to do is divide your new tileset into 4x4 tiles, then look at it closley, you need to remove any of these tiles that are duplicates, this includes blanks, and both x and y invertions, once you have it to the lowest possible amount begin inserting over the pokecentre mart tiles, be cautious, you may have a few extra tiles here and there but there are also a few uneeded tile slots here and there. once done you will need to rebuild both the centre and the mart on your tilset, bit by bit replacing all y and x inversions.
If any one is unsure about any of these points you may contact me and i will help you out. i plan soon on making a tutorial for this, perhaps if it is okay with you Aljam I shall add it to his thread, then you wont get anymore such questions and will have a unique section of tutorial i havent found covered anywhere else.
hmm im sorry but ididn;t get it
Any problem with the coloration when it appears in the Advanced Map screen is due to you not adhering to the colors given in the palette, which means you're gonna have a bad time.
Okay, so I'm following this tutorial and everything's fine. So I go to insert these Gym tiles and I think, oh, it's too big for the tileset, so I expand the tileset image in Paint, (I keep the same Horizontal dimension though), and insert the Gym and colour away. Once done, I insert it into A-Map, and the Gym shows up fine when I click to the correct palette. So I think "All right! I've FINALLY managed to inset a tile." I click the Save button and... it doesn't appear in the list of tiles you can use in game... In the builder, side bar thing... the sidebar to the right in A-Map (I forgot what it's called).
Is my Gym out of proportion or something? Should I have not expanded the tileset?
If you can help, thanks.
PS: Banjora, I inserted the palette colours manually in I-view and they just messed up the tile, blues would turn brown, etc.