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[Error] Tiles become invisible after the 49152th pixel of my tileset.

  • 8
    Posts
    5
    Years
    • Seen Jul 4, 2022
    I have a 65536 pixel long tileset, it is just the size of the bitmap limit. Whenever I put a tile thats past 49152 pixels in the tilesets, when I load it in the game, its completely invisible. I tested this on another folder of Pokemon Essentials v19, and the error occurs there too. This didnt happen before but it suddenly happened now.
     
    Given that you started the thread, would have been nice for you to share the solution to the problem in case someone has the same issue in the future and comes across your thread. Anything would have been better than "yah I fixed it plz piss off now".
     
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