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Tool: Tileset Manager

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Any new news for the updated version?
 
i have a challenge for you.
compare 8x8 blocks of a bitmap to find out if they're the same, if they are delete all but one of them, therefore increasing proficiency in rom space ^_^ just an idea though...i have to make custom function just to display a bitmap O.o otherwise i would do this mahself.(BTW the bitmap is probably actually gonnna be a *.dib but hey you knows wuts i mean (I think...))
 
so it now supports bitamp tilesets like ones from rom resources or the one advance map gives you?
 
Does it support .png or .bmp ? Coz Kyledove's tiles are in that format online .
 
i dont know much about tileset manager but if you want to change a format of a picture go to paint paste the tiles in and click save as then underneath click the format you want it was and click save TADA!
 
But it needs to be .raw . Any ideas on how ?
 
Tell me if I'm mistaken, but doesn't A-Map have this as one of it's thousands of features?
I really can't even remember. >.>
 
i don´t no how to use it...i cannot put it to raw or use unlz gba to do it...how i use it?
please help me
 
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