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5th Gen TMs & HMs Discussion

The TM's thing is a welcome change, I think. Too many TM's for common moves seen in battle - like Toxic, Earthquake, or Ice Beam - are scarcely available in the games, or cost a million BP to get.
 
Good idea but will really kill competive battling.

Perhaps introducing a new class, such as STM? (Super--TM)

The current tm's would be classified by power and ability. Hyperbeam would be a STM, as would Toxic. While your weak bullet seed would be a regular tm.

Regular tms can be reused as much as you like but your STMs would be one time use.

Examples of STM's would be hyper beam, solar beam, overheat, toxic, any hp recovery moves, any ohk moves, and certian other moves.

Edit - Having the elemental hypers as tm's would be nice.
 
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I see the benefits for building competitively viable wifi teams and appreciate it, but it does remove a lot of the strategy in picking and choosing attacks for you in-game team, making it a bit too easy imo. Perhaps it could be like all the TMs you get during the main quest will be standard one-time use and all the TMs you have left or that you acquire after the E4 will be infinite use. :P
 
and i think there will be a move to make your opponent freeze,
maybe something like icy stare or something :P

Although this doesn't exactly relate to TMs, and instead moves, I agree. Though I'm sure there are other moves that can cover it...
 
TMs don't break when you use them. God dammit.

Am I the only one who is extremely dissapointed with this feature? They're making the games waaayyyy too easy these days.
 
I'm guessing they'll cut down on the amount of tms.....maybe 50 again, maybe less.

I love this idea though! I'll deffo be getting the games now I know about this and seasons..
 
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