• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Conquest protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

FireRed hack: Touhou Puppet Play Enhanced (Reloaded) (Version 6.8D Released)

So I beat Red and caught the Ayakashi, besides 100% Art Book/Pokedex is there anything left for me to do or see, or am I done?
 
The DYukari backsprite does not match it's front sprite.

Unfortunately that's the sprite that came with even the original 1.8 version, last I remembered.

Cinfest said:
So I made pretty good progress through January, only to get incredibly distracted after. I'll try to get back to work this week coming. Glad to see people are still taking an interest in this project, too :)

I'm glad you're still willing to do it. Thank you so much for all of the effort put into it.

Phoenixblade17 said:
So I beat Red and caught the Ayakashi, besides 100% Art Book/Pokedex is there anything left for me to do or see, or am I done?

You can go to the gamefreak studios in Celadon to get the ticket to the last location. Not much there, in all honesty, but it's a thing you could theoretically do. Other than that, you beat the game.
 
the people that trades you c alice and c sanae,do they always have an everstone holding?
 
Last edited:
the people that trades you c alice and c sanae,do they always have an everstone holding?

Yes, they do. Likely to prevent them from evolving via trade.

shrimin said:
I have a question.
I'm using version 3. Can I interlock with version 4.81?

They should not be able to, simply because I removed as many of the trading centers as I could. But theoretically it might be able to link for trades.

If you mean use the save for 4.81, then you might be able to, but some events would likely be broken.
 
hmm...i see,i caught a touhooumon evolution only obtainable by trade in the wild,so its possible to get some others then? I would like BAlice for my team.so wondering if they are wild.
 
Last edited:
Just downloaded the latest version and played it.

It's pretty refreshing to play this game. I'm still in Mt. Moon though.

Sukuna, do you have the music battle IDs which are used in the latest update?
For example:
Kanto trainer battle #297
Kanto wild battle #298
and so on.
 
hmm...i see,i caught a touhooumon evolution only obtainable by trade in the wild,so its possible to get some others then? I would like BAlice for my team.so wondering if they are wild.

TPPE Reloaded uses an edited version of the puppet list compared to other builds, which includes removing all trade evolutions. Discrepancies like this between builds are why I'm maintaining a separate Touhoudex from the wikis (still a work in progress, but getting there), specifically for this game.
 
I'm wondering if it would be possible to make TPPE Reloaded compatible with GBARunner2. I know for a fact that Touhoumon Unnamed is compatible with GBARunner2, so I know TPP 1.8 is playable on GBARunner2, even if Purple and Enhanced can't. On GBARunner2, TPPE Reloaded starts out normally until a starter is chosen, in which the game freezes with no way to continue. I realize this is a pretty niche issue I have, but I'd like to at least present it. ^^;
 
This is super cool! I was made aware of this version's existence thanks to AspreyFM playing it yesterday, and I'm glad it's still a semi-active thread!

Do you have any plans for future improvements? Obviously it's pretty complete already but I figured I'd ask
 
This is super cool! I was made aware of this version's existence thanks to AspreyFM playing it yesterday, and I'm glad it's still a semi-active thread!

Do you have any plans for future improvements? Obviously it's pretty complete already but I figured I'd ask

I have one or two things in mind of decent size, but truth be told, I'm uncertain if adding more maps is advisable, and getting more trainers would be a bit... difficult. For now, I'm waiting for some of the documentation to be more complete in order to know a bit more of what I'd need to do.

As of right now, I'm certain that you could not complete the dex, but I'm unsure of what mons are missing, so adding new places for them would be something I'd want to do if I do add something.

It would likely be content near endgame rather than in Kanto or Johto maingame.

Keep in mind, though, this is not me saying "I'm definitely adding things". Just general thoughts of what I might do in the future, depending on how things overall go.
 
Back
Top