Trick Room Doubles

Nah

  • 16,117
    Posts
    11
    Years
    • Age 32
    • she/her, they/them
    • Seen yesterday
    I'm not really a doubles person, but I have a few little suggestions anyway.

    You could replace Pangoro's Sky Uppercut with Earthquake for a spread move, Protect because doubles, or Quick Guard what with Talonflames all over the place.

    Perhaps swap Aerial Ace on Escavalier with Knock Off? Aerial Ace doesn't do much for it as far as I know, and X-Scissor (or Megahorn) will take care off most Grass types. I take it removing an opponent's item is still useful in doubles.

    Slowbro gets Fire Blast iirc, so replace Flamethrower with that for the increased power. And maybe use Psyshock in place of Psychic?
     
    Aerial Ace isn't useful on Escavalier, really. All it does is hit Breloom, Virizion and Heracross hard and that's it. These Pokemon I mentioned are already handled by Escavalier's STABs. Knock Off is preferred in the last slot to remove items.

    Squeeze in Heal Pulse somewhere on Aromatisse as a way to heal your teammates. I don't think Aromatic Mist is useful.

    Rapid Spinners aren't necessary in doubles formats, as entry hazards aren't used due to the rarity of switching.
     
    Slowbro and Aromatisse can make very nice use of heal pulse, especially with both being able to heal themselves with slack off or wish. Careful not to stack too much support though - and yeah, the grass and ice stuff, slowbro can handle that usually. (Usually.)

    If you wanna get risky but reeeeally cover grass and ice more, check out a brave emboar maybe?
     
    Back
    Top