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- Seen Jun 17, 2017
I currently use this Trick Room team on Showdown Doubles, but I also plan on using it for Battle Maison as well. It may also be used for Singles, in which case I just change Cresselia's Helping Hand to something else and perhaps change some of the Protects to something else as well.
Cresselia (F) @ Mental Herb
Ability: Levitate
EVs: 236 HP / 204 Def / 68 SDef
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Helping Hand
- Ice Beam
- Psyshock
Camerupt (M) @ Cameruptite
Ability: Solid Rock
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Heat Wave
- Earth Power
- Hidden Power [Ice]
- Protect
Cofagrigus (M) @ Leftovers
Ability: Mummy
EVs: 152 HP / 52 Def / 252 SpA / 52 SpD
Quiet Nature
IVs: 0 Spe
- Protect
- Nasty Plot
- Shadow Ball
- Hidden Power [Fighting]
Reuniclus (M) @ Life Orb
Ability: Magic Guard
EVs: 152 HP / 52 Def / 252 SpA / 52 SpD
Quiet Nature
IVs: 0 Spe
- Trick Room
- Psychic
- Energy Ball
- Protect
Emboar (M) @ Life Orb
Ability: Reckless
EVs: 200 HP / 252 Atk / 28 Def / 28 SpD
Brave Nature
IVs: 0 Spe
- Flare Blitz
- Focus Punch
- Grass Knot
- Sucker Punch
Venusaur (M) @ Life Orb
Ability: Chlorophyll
EVs: 207 HP / 225 SpA / 76 Spe
Modest Nature
- Sludge Bomb
- Giga Drain
- Sleep Powder
- Sunny Day
I'm looking for help on where I can improve on it, but so far it has worked to impressive effect for me on Showdown.
Cresselia (F) @ Mental Herb
Ability: Levitate
EVs: 236 HP / 204 Def / 68 SDef
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Helping Hand
- Ice Beam
- Psyshock
Camerupt (M) @ Cameruptite
Ability: Solid Rock
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Heat Wave
- Earth Power
- Hidden Power [Ice]
- Protect
Cofagrigus (M) @ Leftovers
Ability: Mummy
EVs: 152 HP / 52 Def / 252 SpA / 52 SpD
Quiet Nature
IVs: 0 Spe
- Protect
- Nasty Plot
- Shadow Ball
- Hidden Power [Fighting]
Reuniclus (M) @ Life Orb
Ability: Magic Guard
EVs: 152 HP / 52 Def / 252 SpA / 52 SpD
Quiet Nature
IVs: 0 Spe
- Trick Room
- Psychic
- Energy Ball
- Protect
Emboar (M) @ Life Orb
Ability: Reckless
EVs: 200 HP / 252 Atk / 28 Def / 28 SpD
Brave Nature
IVs: 0 Spe
- Flare Blitz
- Focus Punch
- Grass Knot
- Sucker Punch
Venusaur (M) @ Life Orb
Ability: Chlorophyll
EVs: 207 HP / 225 SpA / 76 Spe
Modest Nature
- Sludge Bomb
- Giga Drain
- Sleep Powder
- Sunny Day
I'm looking for help on where I can improve on it, but so far it has worked to impressive effect for me on Showdown.
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