Just an update on the progress of my playthrough.
Got Squirtle, when I meant to get Bulbasaur. WHatever, Grass is weak to Ice.
Punked my rival (Douche)
Went to Viridian, got Oak's Parcel
Delivered it back to Oak, got my Pokedex I won't use.
Bought a Pokeball.
Gamesharked in a Shellder, and got nervous when all it did was Withdraw the whole fight.
Checked and it did indeed have Tackle, which was good.
Spent all available cash on Potions, Antidotes and Pokeballs, and deposited Squirtle.
Threw Glacier (my Shellder) at Rattata and Pidgey until it hit level 10, then forged my way through the Forest.
Attempted Brock at Level 12 and failed miserably.
Leveled to 18, trying to get Clamp...but 18 was Supersonic.
Between Supersonic and Withdraw, and my potions, I managed to beat Brock.
Charged ahead through to Mt. Moon, and punk'd the Rockets in there, and picked up the Dome Fossil for good measure.
Somewhere in there Glacier learned Clamp. I was overjoyed. Also found a TM for Watergun, which I threw at him too.
Came out of Mt. Moon and fought a Sandshrew which I caught to be a Strength/Cut mule. Tossed him in the PC for the fight with Misty.
Beat the other trainers first, healed, and went back in.
Abused the hell out of Clamp, as my overleveled Shellder always gets to go first.
Beat Douche outside of the Bridge, and forged ahead, and won a nugget.
Continued to bum rush through the trainers, making it to Bill's house.
Helped out Bill, and got the Ticket for the S.S. Anne.
Went down south to Vermillion, and cleared the field to the right of trainers. Made a foolish mistake and got beat by an Engineer because I forgot Sonic Boom does an automatic 20 damage.
Went back and punked that Engineer with Clamp.
Healed up and proceeded to thrash everyone on the S.S. Anne, using Tackle against all the water types, and Clamp against the Machops.
Somewhere along here Glacier learned Aurora Beam; dropped Supersonic since I never use it.
Thrashed the trainers on the boat, punked Douche again and helped out the Captain, and got the Cut HM.
Left the boat and watched it leave before taking Sandshrew off to the field on the right to make sure he was dead before I fought Lt. Surge for fairness issues.
Beat Lt. Surge's trainers, healed up and came back, before realizing I had to kill Sandshrew again.
Back to Lt. Surge's. Messed with the locks, finally got the bastard thing to open.
Abused Clamp again, making sure that none of those electric rats got a turn in.
Left, healed up, and went back North to Cerulean, with Glacier getting too close to 40 for my liking, as Cloyster learns Spike Cannon at 41.
Punked the trainers before Dark Tunnel, and called it a night there. Glacier's 38, and until I get Fly, I can't get back to Pallet to catch a Poliwag to level to Poliwhirl to trade to the man in Cerulean to get a Jynx, and Seel's aren't around til Seafoam Islands, so Glacier's going to be the backbone of the team for a long time.
Trainer Name: Frosty
Badges: 3
Game: Pokemon Blue
Pokemon: