TBM_Christopher
Semi-pro Game Dev
- 448
- Posts
- 15
- Years
- Age 31
- Lincoln, NE
- Seen Apr 12, 2018
So my artist and I recently got caught up in a rather heated discussion about Pokemon lore - not just legends and myths but also canonn, characters, and obscure trivia. For instance, we'vetalked about the presence of cameo characters. He is of the opinion that our fan game's story should not be influenced by existing characters but rather only our own(for instance, a character shouldn't be both a cameo and a gym leader). I've seen interesting things done with existing canon, such as the protagonist being yet another of the Oak grandkids, this time a cousin to Blue and Daisy, or the protagonist being the son or daughter of Volkner, to name a couple. However, where should the line be drawn between canon and "fanon?" Do some traditions need to be upheld, such as identical nurses in each Pokemon Center, or does the nature of the fangame demand that these tropes be subverted? What is truly canon in your game? The anime? The manga? Only the games? Not even them? A mix?
Obviously, there is no hard and fast standard that our games have to conform to, but what do you feel is appropriate? Does Professor Oak have to be the world's foremost expert on Pokemon? Have the events of Pokemon X.D. or Colosseum happened or will they happen? Is Holon a real place? Did Arceus truly create Pokemon, or did they crash to earth in a meteor eons ago? Only the first of these is meant not to be rhetorical, but it's all food for thought in a series that has outgrown a single medium. What lore changes have you made for your game's purposes and why?
Obviously, there is no hard and fast standard that our games have to conform to, but what do you feel is appropriate? Does Professor Oak have to be the world's foremost expert on Pokemon? Have the events of Pokemon X.D. or Colosseum happened or will they happen? Is Holon a real place? Did Arceus truly create Pokemon, or did they crash to earth in a meteor eons ago? Only the first of these is meant not to be rhetorical, but it's all food for thought in a series that has outgrown a single medium. What lore changes have you made for your game's purposes and why?
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