FL
Pokémon Island Creator
- 2,549
- Posts
- 14
- Years
- Seen today
Sorry, I miss your message! Thanks for the report! Essentials v19 has some issues from soft reset if I remember correctly. A similar thing occurs at Battle Tower.Hi, just wanted to report something I found while using this script on Pokémon Essentials v19.1. The selection and party changing related works fine when opening the game the first time, but then if I soft reset using F12, the selection still works, but the party is unchanged from the original party. But then if I close the game and reopen it, the party changing works again.
=OOO. I generally ask support if I didn't get to work during 30-60 minutes. 13 hours is insane!Hi, I would appreciate any help from anyone who see's this...
I am using essentials version 19.1, I have used a ton of Plugins before and made many changes to scripts,
had issues in the past but I have ABSOLUTELY NO CLUE what is going on with yours...
All I did was follow the instructions, I copied your code into the the script editor above the "main",
I tried downloading and putting your script into the plugins folder... I have no idea how to make this script work,
most scripts you just put a folder into plugins, copy some scripts into the editor and maybe add pictures and it works perfectly.
I have been trying for well over 13 hours the last 3 days trying to get this to work and I am dumbfounded and lost.
This is the exact copy of my error text and the ONLY thing I did was add this script in above the "main" section like I normally would and like the directions specified...
Spoiler:=================
[2024-06-19 23:35:16 -0700]
[Pokémon Essentials version 19.1]
[Generation 8 Project v1.1.0]
[v19.1 Hotfixes 1.0.3]
Exception: RuntimeError
Message: Script error in event 3 (coords 6,5), map 10 (Inchoate City Gym):
Exception: NoMethodError
Message: undefined method `register' for #<BattleChallenge>
***Full script:
PokemonSelection.choose(3,3)
Backtrace:
373::257:in `setSimple'
373::165:in `hasValidTeam?'
373::176:in `choose'
(eval):1:in `execute_script'
033:Interpreter:137:in `eval'
033:Interpreter:137:in `execute_script'
034:Interpreter_Commands:1030:in `command_355'
034:Interpreter_Commands:116:in `execute_command'
033:Interpreter:127:in `block in update'
033:Interpreter:87:in `loop'
Backtrace:
033:Interpreter:189:in `rescue in execute_script'
033:Interpreter:135:in `execute_script'
034:Interpreter_Commands:1030:in `command_355'
034:Interpreter_Commands:116:in `execute_command'
033:Interpreter:127:in `block in update'
033:Interpreter:87:in `loop'
033:Interpreter:87:in `update'
032:Scene_Map:157:in `block in update'
032:Scene_Map:155:in `loop'
032:Scene_Map:155:in `update'
I tested in a v19.1 and was working here, so I gonna ask you to do some things:
- Do as like the attachment screenshot in this message, to make sure that the event was right.
- If bug continues, try downloading the latest Essentials v19.1 hotfixes (1.0.7) and replacing yours.
- If bug continues, get a clear Essentials v19.1 and test the event here. If works in clear Essentials, probably one of your scripts was in conflict with my script.