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- Seen May 3, 2025
I added this modification
overworld encounters and normal encounters, but also that the overworld and normal encounters are different.
I set some encounters in land encounter type as well as i set some encounters in overworldland encounter type but only overworldland encounters are overworldspwaning also i set some encounters only land encounters type but
Pokemon's over world spwaning how can I fix this. sorry for my bad english.
Maybe, I know what you mean now. You don't get any normal encounters that immediately will start the battle with you, right? If so, then do the following:
Go to the settings section of the visible overworld wild encounter script. There, you have to set INSTANT_WILD_BATTLE_PROPABILITY larger than 0 and lower than 100, for example
Code:
INSTANT_WILD_BATTLE_PROPABILITY = 50
If you don't want to start a new game (and use your current save state for playtesting), then go to the settings section of the visible overworld wild encounter script again.
There is a parameter OVERWORLD_ENCOUNTER_VARIABLE. Memorise the number written there. By default this is
Code:
OVERWORLD_ENCOUNTER_VARIABLE = 26
Code:
$game_variables[26] = 0
Then start your save state, move to the new event and trigger it. After that you will have overworld and normal encounters at the same time.