- 10
- Posts
- 5
- Years
- Los Angeles
- Seen May 28, 2020
Is there a good game-dev roadmap to follow?
(for example: how much content should be pre-planned vs how much should be developed along the way? What are some common pitfalls? Are there efficient methods of development that will save me time/headaches? What should be left toward the end? etc. )
(for example: how much content should be pre-planned vs how much should be developed along the way? What are some common pitfalls? Are there efficient methods of development that will save me time/headaches? What should be left toward the end? etc. )