2nd Gen What part annoyed you the most in G/S/C?

It has to be Ice Path.
That drove me crazy!! All the ice puzzles, too many for a short cave.
 
Morty's gengar. Hypnosis with hax 100% hit followed by dream eater and more dream eater.
Whitney's miltank totally annoying but found out that nidorino learns double kick later on so after the first time i just went with nidorino =3
 
That *insert expletives of your choice* Miltank. NOTHING was as bad as that thing.
When I was a kid, this. Totally this.

In my current Crystal playthrough, Miltank went down easy after I leveled everyone up once, getting my Chikorita PoisonPowder and my Gastly curse. Thus, all I needed to do was stall with Chikorita's Reflect up.

Other boss Pokemon that annoyed the crap out of me were Bugsy's Scyther and Jasmine's Steelix. I was a kid who had no grasp of type advantages and Steelix took forever. Chikorita makes the game the challenge I want xD

Really, it was just the frustration of endless tries taking down the beasts that gym leaders sent out. Nowadays, I want INTENSE BATTLE! BEGIN!


Nowadays, it's kind of annoying going back so far and having what seems to be an unpolished game, but that's only because it's so old - for its time, it was something else. It's hard to go back before Gen III... I always find myself worrying about Static and Poison Point even though abilities don't exist xD
 
My personal "annoying" moment was the Snorlax blocking the entrance to Diglett Cave. How in the world was I supposed to know that I had to tune in to the Poké Flute channel made just for this purpose and then press A on the sleeping giant? I was sidelined for a good couple of weeks...curse you for not being present in my house at the time, internet.

Also, I think this also counts as annoying, although I think it's kind of unfair to say that a vastly watered-down Kanto could be considered "annoying" when we should just be glad enough that Game Freak let us go back there in any capacity.

But, it really is the only thing that makes me feel kind of bad about the game (otherwise it's Gold-en!). No Safari Zone, pint-sized versions of maps (Viridian Forest, Mt. Moon, Victory Road), missing Kanto tunes, disappointing battle remixes, and an "excused" lack of Cinnabar Island...all of those things eventually leave the player with a feeling of "they could have tried harder." Yeah, I know the Safari Zone and Cinnabar would have properly in the game given more time, but still, they could have tried harder!
 
WATER and ZUBATS.
Fighting against Tentacools, Tentacruels, Magikarps and Zubats awful. So, frustrating.
 
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