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What's your superpower?

Non-existence: +15 Stealth, -10 Morale
Though not physically invisible, this unit can be completely overlooked by friend and foe alike. Can be dispelled through a confidence boost.

Ditzy: +10 Kindness, -5 Charisma
Tries to help allies whenever possible, despite lacking skill. Flip a coin. If heads, support succeeded. If tails, user skips a turn.

Aspiring Healer: +20 Knowledge, +5 Confidence, +7 Luck
Basic knowledge of medicine. Can save teammates from the brink of death, but lacks HP-restoration skills.

i'm going for White Mage, lol
 
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Mine has to be something with being high. I feel like a damn superhuman when I'm high.
Mind of a Stoner
This unit is under the influence of marijuana and has no idea what they're doing.
+5 Happiness
+15 Raciness (That's a word. I didn't know that. [I get very racy when I'm high.])
+3 Perception
-5 Competence
-10 Intelligence
-25 Stealth (I'm a loud motherfucker)
Additionally, this dumbass gains the ability to think deep into the workings of the universe and see the face of god. They also trip balls. Be careful around them, as they are very unpredictable. And loud. Oh so loud.
 
  • ★ Empath
This lifelong ability grants it's holder a profound connection to others; and a higher likelihood of crying.
+100 Intuition, +100 Love, -50 Emotional Stability, -50 Health
  • Graceful Step
This unit does not collide with objects and never falls.
  • Psychedelic Familiarity
Carrier gains bonus stats when under the effects of marijuana.
+30 Normality, +10 Creativity, +10 Insight
  • Burning Spirit
The affected does not give up easily and surges with power when hurt.
+30 Willpower, +10 Confidence, +30 Strength
 
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looks like you need a lifelong ability. c;
The only one I can say I've had my whole life is Restless.
Units possessing Restless must move as often as able. Movement may be beneficial or harmful to units with Restless , moving either forward or back. In addition, units with Restless may move other units, regardless of their abilities, either forward or back.
+ 35 Meddlesome (unit attempts to connect with other units)
+ 65 Vigor (unit supplies energy to other units)
+ 30 Wandering
- 50 Content (pleasure required for unit is unusually high)
Regret is set to zero (unit is unable to feel remorse for its actions, regardless of the outcome)
 
Mine is writing. I can use writing as a way of expressing myself since I can't always explain something verbally or emotionally. I can't really think of anything else. *shrug*

Also, I don't know anything stat wise either. O_o
 
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