Seth Rollins
Holding on to You |-/
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- Seen Feb 28, 2017
What are your favorite and least favorite PMD dungeons? Were they tedious? Or were they amazing to explore till the very end?
Sky Tower, easily! Epic music, and the suspense was killer, especially when you know that ghost-type enemies could literately come out of the walls and attack you!
Dungeons that I hate though? The reallly long ones and the ones that reset your level and force you to enter with an empty bag.
Wait, Ghost types can go through the walls? That's horrible! I totally didn't remember that. (Well, it has been a while...)
I've never liked that the dungeons with water or lava that require a specific type to walk through. It didn't help that when I played the original games that I had no idea what maxing my IQ could do.
Yup, they most certainly could. It comes at the expense of depleting their belly/fullness bar though, whatever it was called.
Water and dungeons with holes/gaps were fine, but the ones with lava were always troublesome for me when I had to do an escort mission with a client that could float in the air and would always go over lava tiles and burn themselves in small spaces.