Desert Stream~
Holy Kipper!
- 3,267
- Posts
- 9
- Years
- She/Her
- Seen Jul 15, 2024
Let's put it this way, pokemon Z wasn't "skipped"
It was never going to exist in the first place.
It was never going to exist in the first place.
It's pretty obvious why Z was skipped.
Year Platform Title Sales(in millions)
1996 GB Pokémon Red, Blue, and Green 31.38
1998 GB Pokémon Yellow: Special Pikachu Edition 14.64
1999 GB Pokémon Gold and Silver 23.10
2000 GBC Pokémon Crystal 6.39
2002 GBA Pokémon Ruby and Sapphire 16.22
2004 GBA Pokémon FireRed and LeafGreen 12.00
2004 GBA Pokémon Emerald 6.32
2006 DS Pokémon Diamond and Pearl 17.63
2008 DS Pokémon Platinum 7.60
2009 DS Pokémon HeartGold and SoulSilver 12.72
2010 DS Pokémon Black and White 15.60
2012 DS Pokémon Black 2 and White 2 8.52
2013 3DS Pokémon X and Y 14.70
2014 3DS Pokémon Omega Ruby & Alpha Sapphire 11.84
Remakes and third versions don't sell nearly as well as completely new games. With how poorly XY were received, it's no surprise that Kalos has been abandoned. Gen 4 sales were up due to the popularity of Gen 3 (hence Gen 3 gets a remake), but sales have slipped consistently since. When sales trend downward you need to rethink your strategy which is what they're doing.
Let's put it this way, pokemon Z wasn't "skipped"
It was never going to exist in the first place.
Damn, and people call Gen III the low point of Pokemon. If you only compare the original pairs (since they all share one) then RS did have a big drop compared to GS before it, but even then DP did managed to bring sales up. However, BW and XY see a downward push again. If this continues then SM will have like 13 Million or so in sales. Right now Pokemon is that a historical low point, sales wise. Of course sales doesn't mean if the game is good or bad. I enjoyed Emerald, but it's the worst selling one up there. And others say that BW were the best games yet (I think the Gen IV metal games were the high point), but they didn't do as good. Of course Yellow, Crystal, Emerald and all of Gen V might've suffered due to being at the end of the game's life time, thus they didn't do as good. That can't be said for Gen VI though.
@ Betty, then we'll be seeing a new generation every two years or so since Third versions, Sequels, and Remakes have been used to drag on the generation. At that point we might as well toss the idea of generations or we'll be doubling the number of Gen in less time than the first Seven.
This. There was no thought of doing Z. Sun and moon already had stuff being worked on for it during XY as that's what the Strange Souvenir was for. ORAS and XY were meant to be filler imo. XY lacked quite a lot from the 5th gen which gave everything fans wanted, story, many new pokemon, old pokemon, challenge, and more. All of which ORAS lacked but seem to be building to Sun and Moon for, as evidence by the backpacker talking about qamazing sights in his region( possibly a nod to the graphics update and the amazing places in Hawaii that will be featured in Sun and Moon) and new battle facility.
The anime using Z should have been a dead giveaway that Z was coming as well. they want Sun and Moon to be the big focus, answer all of Gen 6's questions, and give the fans what they want while celebrating the Series anniversary,
Honestly the only thing I want out of Sun and Moon is a lot more indepth involved story, and a crap ton of lore/post game/hidden content. I consider X/Y their attempt at "testing the waters". ORAS was just a remake with a few added goodies. Now, Sun and Moon SHOULD in theory be the real deal. The game to wow us.
Of course, don't go getting your hopes up too high just in case, but that's my theory.
Plot twist: We get Z version after S&M.
Loose ends aside I have no problem with them doing away with the third game per gen tradition as it usually results in us getting less content for the original games. Still if they don't start adding more content to the original games then people will be longing for a sequel whether they get one or not. X/Y and even ORAS left a lot to be desired in terms of a single player post-game experience. The story took a step back compared to 5th gen as well. They can't coast on their online features and graphical improvements forever.
I still don't understand what kind of "resolution" Kalos could've gotten? Putting aside the sales reason that Keiran mentioned earlier in this thread, it's possible that Z was generally never intended to be made in the first place, and the lore regarding Xerneas/Yveltal/Zygarde is as far as Gamefreak could've gone. I agree that X/Y felt rushed, but only up to that point. It makes 0 sense to me to start thinking this is the end of the world because of what Gamefreak pulled in X/Y, like some posters seem to imply that this somehow means the games would somehow take a nosedive because Gamefreak is now going to ignore the core story or legends entirely.
It's one thing if you feel the games are rushed and messy in certain areas, it's another if you feel they're incomplete. Gamefreak apparently feels done with it, so in that definition, they are complete. Whether or not you agree with the finished product is another thing altogether.
Personally speaking, I can't say I'm interested in a third game releasing every single time. I think most of us have gotten so used to either third games or sequels that it's an expected thing at this point, considering it's been a normal aspect of the gaming franchise since...the beginning. But things change; maybe we don't get third games anymore and all the content the third games would normally have would just be shoehorned into the initial two games. Which then means, if you apply this to X/Y, if Z did come out, it wouldn't have gone very far into Zygarde's story anyway, leaving people still disappointed.
Maybe things would change, if S/M's third legendary is interesting enough and the entire trio has some sort of deep lore and backstory that's worth getting into. But I don't see this as too terribly likely, and that the third legendary would have some sort of brief overture and maybe some literature in the games about them or something. Is this satisfactory? Probably not, but I hesitate to say the games are going to be set on fire if everything else is done correctly.
And again, I responded to this earlier in another thread because BettyNewbie made the exact same points you did. tl;dr; there's nothing really much to expand on beyond what's already given. If you feel differently, that's fine, but GF would be treading on dangerous territory to expand on the lore of Life and Death and the in-between. I don't know about you, but that's heavy stuff. And then there's the "why create them if they're so deep anyways", in which I then respond that you can ponder about that question until you turn blue in the face but ultimately you take the cards that you are dealt with in this scenario, and that is that this is the furthest that they will most likely go as far as Zygarde's purpose and relationship with Xerneas and Yveltal.
/shrugs. Intentional cliffhanger probably. You probably won't be satisfied with that answer, but unless anyone else has a better one, that's what we have to stick one. I don't think a whole entire game for the sake of explaining that tiny detail is necessary.
That's just poor storytelling in general, which was my biggest qualm with X/Y. A third game won't fix this, it'll just rehash the story in its entirety. Emerald followed this pattern, and so did Platinum to a degree. They just rehashed the story with the small exception of making the third legendary the forefront. If you want to go even farther, even B2W2 did this. It's not a surprise. If the story is a mess, a third game is going to build up on that mess. If the story was decent to begin with, a third game would make it better. The entire premise of X/Y's story was flawed to begin with, so I don't think a third game is going to fix this.
idk about you but it'd truly be silly to make a huge battle-changing mechanic like mega-evolution a kalos exclusive.
refer to poor storytelling quote. a third game wouldn't help much with this.
refer to poor storytelling quote.
The biggest problem I have with this reasoning is that you (and others like yourself) are leaning way too much on what was "traditionally" been done and applying that towards X/Y. Meaning, we're so used to and exposed to third games and sequels that it's become the basic expectation, but I think a lot of people are forgetting that third games aren't even necessary; they're glorified versions of the first two games with a slight bit more storytelling and mechanics enhancements (or one or the other). Every single third game was like this. Yellow, Crystal, Emerald, Platinum, B2W2, they ALL followed this. If there's a poorly told story, then a third game won't fix this to be quite honest, and I'd go so far as to say it'd make things a bit worse. It worked out well in the past because each story from each evil team in the past and each event were told well and the third game built upon that premise. X/Y is the odd one out here, with plotholes and cliffhangers abound, and a third game would generally either fix those plotholes and cliffhangers and add MORE, therefore defeating the purpose of a third game in the first place, or just trash the story even more.
tl;dr I understand people's frustrations with the many things X/Y and even ORAS could've improved. This doesn't mean that a Z version is somehow going to fix all of this, and I'd argue otherwise, if Pokemon gaming history is anything to go by.
To tell you the truth, WingsofBliss, I'd go so far as to say that Zygarde kinda represents purgatory in a way (or whatever people's idea is as a "balance" between life and death), but Gamefreak dares not trend in that area for obvious reasons, hence they dont really bother going into that explanation of what its relationship is between Xygarde and Yveltal. They created a Pokemon probably to make a statement of what it represents, some details about it, and left it at that.
Of course Yellow, Crystal, Emerald and all of Gen V might've suffered due to being at the end of the game's life time, thus they didn't do as good. That can't be said for Gen VI though.
@ Betty, then we'll be seeing a new generation every two years or so since Third versions, Sequels, and Remakes have been used to drag on the generation. At that point we might as well toss the idea of generations or we'll be doubling the number of Gen in less time than the first Seven.
I think the only games that argument truly applied to were Crystal and B2W2, IMO. Crystal came out at the very tail end of the GBC's lifespan, as well as the very tail end of the Pokémania Fad. The game was still on store shelves by the time RS came out and rendered it obsolete before it was even 2 years old. That's why Crystal sales plummeted so dramatically from GS.
B2W2 were a similar case, coming out at the tail end of the DS' lifespan and still being readily available in stores by the time XY came out. The shutoff of DS wi-fi in mid-2014 also rendered the games obsolete after less than 2 years.
Overall, though, you're correct about the games' sales having dropped to historical lows. XY are the worst-selling main pair, and ORAS are the worst-selling remakes. The anime's ratings have similarly plummeted in the XY era, so this hasn't just been limited to the main series games. It's a franchise-wide decline.
That could have both good and bad implications. While it would be good to see GF focusing more on new content over remakes, the games could easily turn into even more of a formulaic assembly line than they already are. The loss of sequels as even a possibility would also be a terrible thing, IMO.
I think that pulling Gen V's would be preferable to just doing rushed Gens.
I think it says something that both GSC and BW/2 often rank highly on people's "favorite games" lists. Since both gens came out at the very tail ends of their respective handhelds, I think that allowed them to turn out more polished and complete than games like RSE or XY that were just starting out on a completely brand new handheld.
I think the lack of remakes in those gens may have also helped, IMO. There's no question that both RSE and XY partly suffered from GF having to devote extra resources into making FRLG and ORAS, and the end result in both gens were two sets of mediocre games rather than one set of great ones.
Only Gen 4 avoided this issue to an extent, and even then, DP were still very broken, unfinished games. Plus, GF had the advantage of the DS being an extremely popular and long-lived handheld, so that probably gave them more time to polish Platinum and HGSS compared to what happened with Gens 3 and 6.