Aquilae
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- 386
- Posts
- 17
- Years
- South East Asia (Singapore)
- Seen Jan 16, 2010
HUGE Garchomp weak, nothing on your team can take it honestly. Yache variants will sweep your team like there is no tommorow.
No Spin Blocker means Forry would Spike the field for almost absolutely nothing, pure stall teams would remove entry hazards and set up their own, much through the use of the ubiquitous Skarmory that most people mentioned.
Weavile won't handle the two most common Spin Blockers Dusknoir and Spiritomb, mostly Spiritomb, Will-O-Wisp would keep Weavile at bay, even if you have a cleric you would be giving your opponent one free turn of setup.
Nothing to take sleep also is a hindrance, mainly with Breloom. I assume the way you are trying to take status is to shuffle between both of your Natural Curers? Breloom can take down them both and Salamence has to be wary of the threat of Spore, could be worn down repeatedly after switchins.
First I would like to adress the Breloom and Garchomp issue. Putting Reflect > Heal Bell on Celebi stops Breloom cold, your team does not need clerics considering only two pokemon in this team cannot effectively take status (Weavile and Vaporeon).
Forry should not run Rest as Vaporeon can pass Wishes to it easily.
I find that BulkyMence is not a good fit for this team due to its Stealth Rock weakness, CMCune is similarly handled by Vaporeon and Celebi. I would suggest Gliscor in its spot, with Stealth Rock to free up a slot on Forretress.
For Forretress it would personally be best to run Rapid Spin/Gyro Ball/Spikes or TSpikes, the last slot would probably be either Light Screen, Earthquake or another Spiking move.
I would advocate RestTalkSpiritomb > Weavile, helping with the Spin Blockers and getting rid of Gengar/nulling Bronzong's hypnosis. You could either run Shadow Ball/Dark Pulse or run a psuedo CroCune set, which is not recommended given that Lucario gets free setup. Manhandles Deoxys-E too.
Reflect Celebi can handle Mamoswine easily, I forgot to mention.
No Spin Blocker means Forry would Spike the field for almost absolutely nothing, pure stall teams would remove entry hazards and set up their own, much through the use of the ubiquitous Skarmory that most people mentioned.
Weavile won't handle the two most common Spin Blockers Dusknoir and Spiritomb, mostly Spiritomb, Will-O-Wisp would keep Weavile at bay, even if you have a cleric you would be giving your opponent one free turn of setup.
Nothing to take sleep also is a hindrance, mainly with Breloom. I assume the way you are trying to take status is to shuffle between both of your Natural Curers? Breloom can take down them both and Salamence has to be wary of the threat of Spore, could be worn down repeatedly after switchins.
First I would like to adress the Breloom and Garchomp issue. Putting Reflect > Heal Bell on Celebi stops Breloom cold, your team does not need clerics considering only two pokemon in this team cannot effectively take status (Weavile and Vaporeon).
Forry should not run Rest as Vaporeon can pass Wishes to it easily.
I find that BulkyMence is not a good fit for this team due to its Stealth Rock weakness, CMCune is similarly handled by Vaporeon and Celebi. I would suggest Gliscor in its spot, with Stealth Rock to free up a slot on Forretress.
For Forretress it would personally be best to run Rapid Spin/Gyro Ball/Spikes or TSpikes, the last slot would probably be either Light Screen, Earthquake or another Spiking move.
I would advocate RestTalkSpiritomb > Weavile, helping with the Spin Blockers and getting rid of Gengar/nulling Bronzong's hypnosis. You could either run Shadow Ball/Dark Pulse or run a psuedo CroCune set, which is not recommended given that Lucario gets free setup. Manhandles Deoxys-E too.
Reflect Celebi can handle Mamoswine easily, I forgot to mention.