- 48
- Posts
- 15
- Years
- Seen Sep 18, 2015
I made this team fairly quickly and it's been doing relatively okay considering I still have no idea what I'm doing when it comes to making a team (you be the judge if I'm getting better or not).
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Thunder Punch
- Outrage
- Earthquake
I lead off with this. 1 Dragon Dance and then he's all good to go. I normally just leave him out to wreak havoc until he either gets badly walled or knocked out.
Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- Hydro Pump
- Spikes
- Ice Beam
- U-turn
This was the number one Pokemon I wanted to use on the team. Protean + his awesome design are just so cool.
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Flare Blitz
- Brave Bird
- Swords Dance
- Roost
Excellent revenge killer. I've actually been able to come in on Stealth Rock, Roost, and then play normally with this thing. Not necessarily the most efficient thing to do, but it's nice to know if that Donphan dies, he can still come in without being completely disadvantaged.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Power Whip
- Protect
- Stealth Rock
- Leech Seed
Not sure how much I wanna use this guy, but he's been doing better than my other options I guess.
Donphan @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Earthquake
- Ice Shard
- Rapid Spin
- Knock Off
Knock Off is awesome. Especially when Super Effective. I needed a spinner and I chose Donphan.
Togekiss (F) @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 216 SDef / 44 Spd
Calm Nature
- Dazzling Gleam
- Air Slash
- Thunder Wave
- Roost
Love this thing. Paraflinching is always fun and it's Special Bulk is pretty admirable.
And I still have no idea how to make effective descriptions because I honestly just assume that you guys will know these guys' roles better than I do.
Thanks in advance!
Dragonite @ Lum Berry
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Thunder Punch
- Outrage
- Earthquake
I lead off with this. 1 Dragon Dance and then he's all good to go. I normally just leave him out to wreak havoc until he either gets badly walled or knocked out.
Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SAtk / 252 Spd
Naive Nature
- Hydro Pump
- Spikes
- Ice Beam
- U-turn
This was the number one Pokemon I wanted to use on the team. Protean + his awesome design are just so cool.
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Flare Blitz
- Brave Bird
- Swords Dance
- Roost
Excellent revenge killer. I've actually been able to come in on Stealth Rock, Roost, and then play normally with this thing. Not necessarily the most efficient thing to do, but it's nice to know if that Donphan dies, he can still come in without being completely disadvantaged.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Power Whip
- Protect
- Stealth Rock
- Leech Seed
Not sure how much I wanna use this guy, but he's been doing better than my other options I guess.
Donphan @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Earthquake
- Ice Shard
- Rapid Spin
- Knock Off
Knock Off is awesome. Especially when Super Effective. I needed a spinner and I chose Donphan.
Togekiss (F) @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 216 SDef / 44 Spd
Calm Nature
- Dazzling Gleam
- Air Slash
- Thunder Wave
- Roost
Love this thing. Paraflinching is always fun and it's Special Bulk is pretty admirable.
And I still have no idea how to make effective descriptions because I honestly just assume that you guys will know these guys' roles better than I do.
Thanks in advance!