Yes, RMT...

Ársa

k.
  • 1,831
    Posts
    17
    Years
    Over-View
    *pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed**pokemonelite2000 image removed*


    - - - - - - - - - -
    *pokemonelite2000 image removed*
    Tyranitar@Choice Band
    Adamant
    252 HP, 252 Atk, 6 Sp. Def

    Crunch
    Stone Edge
    Earthquake
    Pursuit

    Standard CB Tar lead.

    - - - - - - - - - -
    *pokemonelite2000 image removed*
    Salamence@Life Orb
    Jolly
    224 HP, 12 Atk, 196 Def, 76 Spd

    Dragon Dance
    Roost
    Earthquake
    Dragon Claw

    BulkyMence. I'm trying it out to see how the new fad runs, so far pretty good.

    - - - - - - - - - -
    *pokemonelite2000 image removed*
    Snorlax@Leftovers
    Careful
    244 HP, 28 Atk, 236 Sp. Def
    Thick Fat

    Rest
    Sleep Talk
    Body Slam
    Earthquake

    Rest-Talk-Lax. Earthquake is so I can do damage to Heatran, who this counters extremely well.

    - - - - - - - - - -
    *pokemonelite2000 image removed*
    Cresselia@Leftovers
    Bold
    252 HP, 108 Def, 148 Sp. Def

    Rest
    Sleep Talk
    Ice Beam
    Thunder Wave

    Rest-Talk Cresselia.

    - - - - - - - - - -
    *pokemonelite2000 image removed*
    Heatran@Choice Scarf
    Modest
    252 Sp. Atk, 240 Spd, 16 HP

    Fire Blast
    Earth Power
    Hidden Power ICE
    Explosion

    Standard Scarftran. Yes, the scarf varient is far less superior than the Specs and Life Orb sweepers, but my team lacks speed, and this is where it comes into play. Compliments Salamence nicely.

    - - - - - - - - - -
    *pokemonelite2000 image removed*
    Lucario@Life Orb
    Naughty
    252 Atk, 252 Spd, 6 Sp. Atk
    Inner Focus

    Swords Dance
    Close Combat
    Hidden Power ICE/Extremespeed
    Crunch

    HP ICE is for Gliscor and co.

    - - - - - - - - - -

    Regards,

    ~T_S
     
    Last edited:
    Looks like a very well thought out team, and there's really nothing to correct...

    The only problem I see is in your Salamence and T-Tar. Even if you're running a fast, defensive Salamence, all that life orb recoil combined with T-Tar's sandstorm damage is quickly going to sap his HP. I can't imagine him lasting very long, but there are obvious ways around preventing this from happening.

    Don't really like Fire Blast on Heatran. Lava Plume/Flamethrower seem to be more favourable, to me atleast. Even though they're significantly weaker, there will be moments when you'll need a guaranteed hit, and you'll be kicking yourself once that lovely 15% chance miss takes effect. [I swear, Pokemon odds are total lies. I missed with Stone Edge 4 times in a row yesterday in a battle. =| But perhaps your luck doesn't suck like mine does.] Lava Plume is particularly nice, with it's 30% burn rate [Not sure if it'll be entirely useful since you have Weezing and Crobat.], which will pretty much nullify all incoming physical attacks to Heatran.

    Looks like a great team in the making, good luck. =)
     
    Looks like a very well thought out team, and there's really nothing to correct...

    The only problem I see is in your Salamence and T-Tar. Even if you're running a fast, defensive Salamence, all that life orb recoil combined with T-Tar's sandstorm damage is quickly going to sap his HP. I can't imagine him lasting very long, but there are obvious ways around preventing this from happening.

    Don't really like Fire Blast on Heatran. Lava Plume/Flamethrower seem to be more favourable, to me atleast. Even though they're significantly weaker, there will be moments when you'll need a guaranteed hit, and you'll be kicking yourself once that lovely 15% chance miss takes effect. [I swear, Pokemon odds are total lies. I missed with Stone Edge 4 times in a row yesterday in a battle. =| But perhaps your luck doesn't suck like mine does.] Lava Plume is particularly nice, with it's 30% burn rate [Not sure if it'll be entirely useful since you have Weezing and Crobat.], which will pretty much nullify all incoming physical attacks to Heatran.

    Looks like a great team in the making, good luck. =)
    Salamence has Roost there too. =] You can't expect to hit really hard now since it's Choice Scarf not Specs with Heatran and so it will need the power and 85% accuracy isn't too bad for some extra damage. (Besides when I missed like 3 times in a row and got no PP left because of Dusknoir >_>)
     
    Last edited:
    Mmm...

    EDIT: Dang you, Lala. >O

    The only problem I see is in your Salamence and T-Tar. Even if you're running a fast, defensive Salamence, all that life orb recoil combined with T-Tar's sandstorm damage is quickly going to sap his HP. I can't imagine him lasting very long, but there are obvious ways around preventing this from happening.
    That's one of the reasons Salamence has Roost in the set.

    there will be moments when you'll need a guaranteed hit, and you'll be kicking yourself once that lovely 15% chance miss takes effect.
    What fun is it if you can't take a risk anyway? Fire Blast is a needed boost in base power so Heatran with such a speed can pack a harsh hit. Tickling around Flamethrower or burn rate when he already has a w-o-w user isn't necessary in my opinion.

    Mmm... I'm not really liking what bulky waters are getting out of your team. Setting up or coming in easily on Heatran and Ttar doesn't look healthy when those two are really what's paving the way for Salamence to destroy late game. You're only water resistance (Salamence) takes a number to out-predicted Ice Beams, and you don't want lose him early. Suicune just looks like it could cause a problem.

    Solid team T_S, have fun with it~
     
    Last edited:
    STOP USING HEATRA

    Big Tyranitar/Metagross problem. Garchomp and Dragonite will give a lot of problems too. Relying on BulkyMence and Weezing for a physical walling combo isn't great considering they cover more or less the same thing.

    On the special side HP Ice Mixape will put a huge dent in this team posing a huge threat to your pokemon.

    Blissey and Suicune wall this whole team completely - Salamence is threatened by both of their tendency to carry Ice Beam, and Snorlax does not pack enough physical power to deal with both of them. Boah can eliminate Blissey but is questionable due to its predictability.

    Change Boah to CBtar. Boah isn't helping your team at all - Heatran still does not pose a significant threat with Blissey down and it would be questionable if you would attempt a sweep with Crobat/Weezing.

    For Heatran Stealth Rock > Explosion considering that your team needs the special support - not much is going to be gained by Exploding Heatran, it is by far one of your only answers to Gliscor and Hippowdon. Stealth Rock allows you to scout for your opponent's Heatran counter, be it a special wall or an opposing Heatran, and from then make your move.

    Either replace Salamence or Weezing for a better wall - preferably drop Weezing, as it has no reliable recovery, making it a questionable counter to Gyarados and friends. I would replace it with Cresselia covering the stuff that you would cover with Weezing better in addition to providing support for Gyarados. Cresselia does not wall CBGross but instead you could shuffle between Heatran and Cresselia to cover almost all its moves.

    I would replace Crobat for a Lucario to provide support for Tyranitar - a SD variant would be preferable for its power, the last moveslot depends on what you would want to cover, for this team I would go HP Ice to get rid of Gliscor - Dusknoir is dealt with by Heatran sponging WoWs, and CBtar, Cresselia is dealt with in the same way.

    CBtar looks like your most effective lead - Snorlax/Cresselia cover the sleepers and CBtar deals with Jolteon/Zapdos effectively in addition to setting up Sandstorm doing in Focus Sashers.

    Crobat - BulkyMence - RestTalkLax - Boah - ScarfTran - Weezing
    CBtar - BulkyMence - RestTalkLax - RestTalkCress - ScarfTran - SDLucario (HP Ice)
     
    There's no need for Weezing here since Salamence covers the attacks Weezing is supposed to take. Swampert or Hippowdon over Weezing would give you a much-neede rock resist and good Tar/Meta coverage.

    I also agree with Aquilae that Boah doesn't fit here. I'd replace it, or change the set.
     
    Even Weezing is a 2HKO from Meteor Mash.

    You could run a Donphan with Ice Shard and EQ with Rapid Spin.

    Helps a lot with Spikes etc etc and covers your TTar / Gross problem pretty well.
     
    The majority of your team doesn't even function well in Sandstorm. The only Pokemon that does utilize Sandstorm to the less extent is Heatran. Even so, it doesn't gain anything in the Sandstorm. Tyranitar doesn't really fit in this team too well, either. I suggest you replace him. This team is very much BulkyWater bait. Suicune sets up pretty easily. A better item is needed for Crobat. It only offers a very minimal boost. The Accuracy is only increased by 7%.
     
    Well, I don't have the time to do a whole RMT so I'll just say a couple things.

    The only Pokemon in your team that can live from Vaporeon is Snorlax, and unfortunatly, it can't do anything back to it. I suggest you get something that can stop it in it's tracks. I don't want to ruin your synergy by posting random Vaporeon counters, so I'll let you handle that one.
     
    Back
    Top