Alter Ego
that evil mod from hell
- 5,750
- Posts
- 19
- Years
- Age 37
- Touhou land, grazing danmaku all the way
- Seen Aug 8, 2010
Eh, Hot Dog is actually not as difficult to get on the field for 5 turns, because its restriction is hardly worth mentioning. Alright, the most you can say is that you can't use Mist Body on it, but as if anyone will do that anyway. Standard Gadget setup traps, with solemn judgments, gravity bind, level limit area b, wall of revealing light... Eh, pull with UFO Turtle or even The Thing in the Crater to speed up the process.
It just makes Final Countdown even worse ;; Since 5 turns is far faster than 20, even if this is in a monster form. *<3 final countdown*
Actually, you can't use The Thing since it only works for Pyros and Hot Dog is a Beast. Also, wouldn't Heart of Clear Water be the spell of choice considering that the doggie has no Atk or Def? :3 But yeah, 5 turns is just waaaay too short.
Coolmaster said:Trap Startup
Continous Trap
Pay 3000 Life Points. You may activate any Trap cards without setting them, excluding this card. You may not use this effect for Counter Trap cards. During each of your Standby Phases, pay 100 Life Points keep this card on the field.
Rare
Nah, this one is just pointless because of Cathedral of Nobles. It's a continuous spell without maintenance or activation costs that lets you activate any trap card on the same turn you set it and it also lets you play the awesomeness of Serket to summon up the meanest fusion monster you can pull out. So yeah, everything that this card can do CoN can do better.
Anyway, a few lil' cards for my favourite class of monsters, even though they're horribly underpowered:
Toon Hammer
Equip Spell
This card can only be equiped to a monster that has 'Toon' in its name or is named 'Manga Ryu-ran'. Increase the Atk of the equiped monster by 300. Whenever a monster equiped with this card destroys a monster in battle while Toon World is on your field, select one face-down card on your opponent's side of the field and destroy it.
Creative Liberty
Continuous Spell
Pay half your life points to activate this card. As long as this card is face-up on your field, all toon monsters on your field can attack on the turn they're summoned.
Blue-Eyes Ultimate Toon
Dragon/Fusion/Toon
12 Star/Light
4500 Atk/3800 Def
Blue-Eyes Toon Dragon + Blue-Eyes Toon Dragon + Blue-Eyes Toon Dragon
This card cannot be Special Summoned except by removing from play the above cards on your side of the field while "Toon World" is face-up on your field; then you can Special Summon this card from your Fusion Deck (You do not use "Polymerization"). When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. While "Toon World" is on your field, this card is not affected by any card effects except its own.
^
Very situational, but oh-so powerful. ^-^
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