Scarlet Weather
The Game is Afoot!
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- Seen Mar 20, 2016
Ah... I edited some of my cards so that Ninja Duplication isn't an OTK. I do have a few new ones though:
Ichi! Ni! San! Triple Ninjutsu Strike!
Quickplay Spell
Activate this card only when you have three monsters with "Ninja" in their names on your side of the field. Discard up to four cards from your hand and destroy the same amount of cards on your opponent's side of the field.
A little like a situational Snipe Hunter, IMO, but I'm not sure.
Katon Burst
Normal Spell
Select one monster with "Ninja" in its name on your side of the field and activate one of the following effects:
1. Tribute the selected monster in order to destroy one magic or trap card on your opponent's side of the field.
2. Switch the selected monster's attribute to "Fire" if it isn't already. For this turn only, by dividing the selected monster's attack in half you can attack your opponent directly with it.
3. Tribute the selected monster to remove five hundred attack points from all face-up cards on your opponent's side of the field.
Can anyone say "Great Attacker with power maxed out+ this card= GG late in the duel?"
Swooping Burglary
Counter Trap
Activate this card only when an opponent activates a magic or trap card and selects a monster with "Ninja" in its name on your side of the field as a target. Remove the affected monster from play, then select and discard one card from your opponent's hand.
Thousandweight Punch
Normal Spell
Activate this card when there is only one monster with "Ninja" in its name on your side of the field. During this turn only, the selected monster is unaffected by magic or trap cards, and its attack increases by 1000.
And now, for a totally unrelated card that is primarily just for fun:
Emergency Reset Button
Normal Trap
Activate this card only when your opponent declares an attack that would remove all of your life points. You and your opponent add all the cards in your hand, on the field, in the graveyard, and that have been removed from play to your decks, excluding this one. Shuffle your decks and draw five cards each. Increase both player's life points until they equal "Eight Thousand". After doing this, remove this card from the duel.
Ichi! Ni! San! Triple Ninjutsu Strike!
Quickplay Spell
Activate this card only when you have three monsters with "Ninja" in their names on your side of the field. Discard up to four cards from your hand and destroy the same amount of cards on your opponent's side of the field.
A little like a situational Snipe Hunter, IMO, but I'm not sure.
Katon Burst
Normal Spell
Select one monster with "Ninja" in its name on your side of the field and activate one of the following effects:
1. Tribute the selected monster in order to destroy one magic or trap card on your opponent's side of the field.
2. Switch the selected monster's attribute to "Fire" if it isn't already. For this turn only, by dividing the selected monster's attack in half you can attack your opponent directly with it.
3. Tribute the selected monster to remove five hundred attack points from all face-up cards on your opponent's side of the field.
Can anyone say "Great Attacker with power maxed out+ this card= GG late in the duel?"
Swooping Burglary
Counter Trap
Activate this card only when an opponent activates a magic or trap card and selects a monster with "Ninja" in its name on your side of the field as a target. Remove the affected monster from play, then select and discard one card from your opponent's hand.
Thousandweight Punch
Normal Spell
Activate this card when there is only one monster with "Ninja" in its name on your side of the field. During this turn only, the selected monster is unaffected by magic or trap cards, and its attack increases by 1000.
And now, for a totally unrelated card that is primarily just for fun:
Emergency Reset Button
Normal Trap
Activate this card only when your opponent declares an attack that would remove all of your life points. You and your opponent add all the cards in your hand, on the field, in the graveyard, and that have been removed from play to your decks, excluding this one. Shuffle your decks and draw five cards each. Increase both player's life points until they equal "Eight Thousand". After doing this, remove this card from the duel.
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