You're A Captain!

ImMrRoboto

That's MISTER Roboto to you!
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    Make Your Own Gym 3! You're A Captain! The entirely new and original thread that is NOT a third, rather feeble attempt to revive my old thread for the second time.

    So recently, I noticed that my old, completely unrelated, thread entitled "Make Your Own Gym!" Just hit 1,000 views, making it 'Hot'. In light of this, as well as the fact that I just beat Pokémon Sun, I decided to do a slightly revised version of the thread, instead asking people to pretend that they were a new captain in the Alola Region. Now you get to develop your own trial and figure out what your totem Pokemon will be. Which island are you on? What type is your Totem Pokémon? What do you look like? The questions go on.

    I'd love to hear your ideas and hopefully share a few of my own!

    P.S. If this thread doesn't belong here, please don't criticize me too hard. At this point, I hardly know what threads go where anymore.~_~
     
    I would be on my own smaller island, with a trial that follows a mountain up into the sky and then the trainer will fight a flying type Totem Pokemon, probably Altaria or something. I don't really have any ideas what I'd look like tbh, but I would just make soaring a thing again somehow.
     
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    oooooh i like this thread

    I want an ocean trial that makes use of the move Dive. Maybe it can take place in a sunken ship! Entire area would be a massive puzzle as you'd have to backtrack through certain areas or take a twisty route to get through the ruins of the ship. Trial Pokémon could be a Dhelmise haha.

    may update this if I think of more
     
    Awesome ideas! I gotta admit, The first time I saw Dhelmise, I was caught completely off guard, thinking it was a Ghost/Steel, so it'd definitely be interesting as a totem Pokémon. As for the sunken ship trial, I get chills just thinking about it (too spooky!)

    I also love Luna's idea too! Flying is possibly my favorite type, and I was dissappointed by the lack of a flying trial. Great ideas so far! I'll be posting mine as soon as I think of one!
     
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    I would have my Trial set on a Spooky medium sized island filled with Ground and Ghost type pokemon
    The challenger would make the use of Machamp that would be used to solve 3 rooms of Rock puzzles After the challenger would be done with it He/She would fight the Trial pokemon Palossand.
     
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    Was first thinking of another Water type thingy, but nah. Instead, here's a Steel type one.

    The scenario:
    You get a key handed to you, that opens up an elevator that goes down a hugh mountain. But before you can use it, a Skarmory comes swooping down and takes it from you. In order to retrieve the key, you need to climb up the mountain using Rock Climb. When you reach its nest, a battle ensues. Afterwards you get to use a shortcut that leads down to the elevator that you're now finally allowed to use.

    Reaching the bottom of the mountain, there's still a little tunnel that you must walk through. It's pretty dark, but there's also a shimmering light at the end. Getting to the end of the tunnel you find the podium that holds the crystal. Approaching it suddenly the totem Pokemon appears and the battle begins.

    The totem Pokemon:
    It's a Steelix that knows the moves Gyro Ball, Dig, Curse and Sandstorm. Upon battle entry, its Defense and Special Defense get boosted by two stages. Furthermore, the allies it calls are Carbink who can use Reflect, Light Screens, Protect and Power Gem.

    Beating the totem Pokemon grants you the Steelium Z crystal.

    The strategy:
    As you can see, this trial is less about power and more about strategizing and dealing with defensivly inclined opponents. Though a x2 boost in both defenses sounds scary, considering that Steelix' offense isn't all too great, it is beatable. Dig is a two turn move, allowing the player to switch in something that doesn't care about Ground type moves and Gyro Ball, while boosted by Curse's Attack boost and Speed drop, due to its Steel typing has a lot of types that resist it.

    The idea behind the trial:
    Steel as a type probably comes closest to shiny valuables, like gold and diamonds. The whole trial is a reference to those valuables (key that gets stolen, Z-Stone that shines through the darkness, etc.) while at the same time reflecting the durability of the Steel type.
     
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