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Tool: ZodiacDaGreat's Tools

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ZodiacDaGreat

Working on a Mobile System
  • 429
    Posts
    18
    Years
    The following tools are all programmed in Visual Basic 6 therefore you may need the Visual Basic 6 runtime files to get them to work.

    Shiny Hack Maker
    This program is built for implementing the famous "Shiny Hack" made by Mastermind_X. Version 1.0.9 is rebuilt from scratch as I felt like the coding sucked bad - afterall this was like my first tool but now its better =). Remember for anyone wanting any special features you must request it personnally eg. translations & support for other versions and you'll have to wait XD. That also goes for bug reports.

    Latest Version
    1.0.9

    Languages
    English, French, Slovak, Italian and Chinese

    Features
    - Shiny Hack v2
    - Shiny Hack Removal
    - Shiny Flag Routine Inserter
    - Patch Detection
    - Logging

    Screenie
    [PokeCommunity.com] ZodiacDaGreat's Tools


    Enjoy!

    Trader Advanced
    The latest version has been recoded from scratch which the code has been greatly changed from nearly 1000+ lines to 300- lines. This version allows you to edit the received pokémon's nature, which was hidden in the personality value anyway its all thanks to Tauwasser :) The repointing function can be used to repoint trades to any amount as long as you fulfilled the space requirements and if you're lazy to edit the trade you can always import data from what game to another. For other version supports please contact me.

    Note: Please refer to XSE's tutorial for making In-Game Trade scripts.

    Latest Version
    1.0.4

    Languages
    English, French, Italian and Chinese

    Features
    -Import & Export Trade Data
    -Supports: {US English} & {BPEF}
    -Trade Editing
    -Trade Repointing

    Screenie
    [PokeCommunity.com] ZodiacDaGreat's Tools


    Enjoy!
     
    Last edited:
    night day system
    mastrmind x
    i am soma06 from pokemon-inside
     
    thank you for this newest tool
    my collection is big!!!!!!!!!!!!!!
    Well, it was nothing, thanks for commenting!, there's more tools coming and I'll have to ask the mods to rename the thread.

    night day system
    mastrmind x
    i am soma06 from pokemon-inside
    I've been around pokemon-inside as well, anyways thanks for commenting

    thank you for this newest tool
    my collection is big!!!!!!!!!!!!!!
    Well, it was nothing, thanks for commenting!, there's more tools coming and I'll have to ask the mods to rename the thread.

    night day system
    mastrmind x
    i am soma06 from pokemon-inside
    I've been around pokemon-inside as well, anyways thanks for commenting
     
    Last edited:
    confused

    is the sample script the one for the Red Gyarados, or any wild Pokemon?
     
    It is great to see you are making more tools, Keep it up.
    Hey, bud! its ok, if I dont reply you eh? since we're friends, huh? anyways thanks for posting.

    creat pokemon emerald script editor
    -apply move
    -willdbattle

    night day patch!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    I see no need, applymovement and wildbattle can be easily initiated, through any script editor. My program just has a compiler to make life easier, and the next release will have a better compiler.

    Day/Night , I'm absolutely clueless, and its not even released yet, be patient MX has he's reasons.
     
    I am not new to # 4 [ k ! n 6, but I do want to say that I am a bit n00bish to the whole
    'Shinying up my pokemon thing'
    But the pokemon I make shiny, it wouldn't necessarily make them ALL shiny now would it?
    Say I make a 'blingin' Pidgey.
    Do all the wild Pidgey I may find become .... 'blingy' ^-^

    Oh and p.s. [ I don't know how old this thread is because my Compy is running slow and not showing everything.]

    p.s.s-ness[Just trying to clarify]
     
    I am not new to # 4 [ k ! n 6, but I do want to say that I am a bit n00bish to the whole
    'Shinying up my pokemon thing'
    But the pokemon I make shiny, it wouldn't necessarily make them ALL shiny now would it?
    Say I make a 'blingin' Pidgey.
    Do all the wild Pidgey I may find become .... 'blingy' ^-^

    Oh and p.s. [ I don't know how old this thread is because my Compy is running slow and not showing everything.]

    p.s.s-ness[Just trying to clarify]

    Well, my tool has both versions, and thats upto you which version you wanna use. I'd recommend v2 personally, as its bugfixed. Yes! its good enough to make your pidgey shiny :p
     
    Update: 16th June 2008

    Advance Shiny Hack Macker
    screen:
    [PokeCommunity.com] ZodiacDaGreat's Tools

    Credits to Lugiale for a cool logo

    What's new?
    - the style
    - the detection whether or not the ROM's patched

    ROM Fixer
    screen:
    [PokeCommunity.com] ZodiacDaGreat's Tools

    What's New?
    - the style
    - the detection
    I still haven't found out anything about the SRAM, when I do, I'll update it.

    Enjoy! Don't forget to comment and rate it - constructive criticism

    Update: 19th June 2008

    Trader
    screen:
    [PokeCommunity.com] ZodiacDaGreat's Tools


    A brand new tool that edits InGame Trade data, for Advance Generation (US Version ROMs)
     
    Last edited:
    Update: 16th June 2008

    Advance Shiny Hack Macker
    screen:
    [PokeCommunity.com] ZodiacDaGreat's Tools

    Credits to Lugiale for a cool logo

    What's new?
    - the style
    - the detection whether or not the ROM's patched

    ROM Fixer
    screen:
    [PokeCommunity.com] ZodiacDaGreat's Tools

    What's New?
    - the style
    - the detection
    I still haven't found out anything about the SRAM, when I do, I'll update it.

    Enjoy! Don't forget to comment and rate it - constructive criticism

    Update: 19th June 2008

    Trader
    screen:
    [PokeCommunity.com] ZodiacDaGreat's Tools


    A brand new tool that edits InGame Trade data, for Advance Generation (US Version ROMs)

    does the rom fixer work for fr/lg?
     
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